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--- work/Bukkit Submodule work/Bukkit 6a4242cb..337955e3: > SPIGOT-5468: Improve Beehive TileEntity API > #473: Add an API for passing the heightmap to getHighestBlockAt* method --- work/CraftBukkit Submodule work/CraftBukkit 807a677e..708be695: > SPIGOT-5468: Improve Beehive TileEntity API > #624: Add an API for passing the heightmap to getHighestBlockAt* method > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding This deprecates the Paper getHighestBlockAt HeightMap APIs now that Bukkit has added their own. These methods will stick around long enough for people to migrate. Their API is pretty much the same as ours, migration should be quick and easy.
27 lines
1.4 KiB
Diff
27 lines
1.4 KiB
Diff
From 993655ee16a3acee6e738dda4c754537d2b1c680 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 20 Jun 2018 23:17:24 -0400
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Subject: [PATCH] Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index aefa7bb18..a58337be3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -871,6 +871,11 @@ public class CraftWorld implements World {
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public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source) {
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return !world.createExplosion(source == null ? null : ((CraftEntity) source).getHandle(), x, y, z, power, setFire, breakBlocks ? Explosion.Effect.BREAK : Explosion.Effect.NONE).wasCanceled;
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}
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+ // Paper start
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+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
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+ return !world.createExplosion(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? Explosion.Effect.BREAK : Explosion.Effect.NONE).wasCanceled;
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+ }
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+ // Paper end
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@Override
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public boolean createExplosion(Location loc, float power) {
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--
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2.25.0
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