Paper/src/main/java/net/minecraft/server/EntityLiving.java

822 lines
24 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.List;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.Event.Type;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityDeathEvent;
// CraftBukkit end
public abstract class EntityLiving extends Entity {
public int maxNoDamageTicks = 20;
public float aG;
public float aH;
public float aI = 0.0F;
public float aJ = 0.0F;
protected float aK;
protected float aL;
protected float aM;
protected float aN;
protected boolean aO = true;
protected String texture = "/mob/char.png";
protected boolean aQ = true;
protected float aR = 0.0F;
protected String aS = null;
protected float aT = 1.0F;
protected int aU = 0;
protected float aV = 0.0F;
public boolean aW = false;
public float aX;
public float aY;
public int health = 10;
public int ba;
private int a;
public int hurtTicks;
public int bc;
public float bd = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
public float bg;
public float bh;
protected boolean bi = false;
public int bj = -1;
public float bk = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float bl;
public float bm;
public float bn;
protected int bo;
protected double bp;
protected double bq;
protected double br;
protected double bs;
protected double bt;
float bu = 0.0F;
protected int lastDamage = 0;
protected int bw = 0;
protected float bx;
protected float by;
protected float bz;
protected boolean bA = false;
protected float bB = 0.0F;
protected float bC = 0.7F;
private Entity b;
private int c = 0;
public EntityLiving(World world) {
super(world);
this.i = true;
this.aH = (float) (Math.random() + 1.0D) * 0.01F;
this.a(this.locX, this.locY, this.locZ);
this.aG = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.S = 0.5F;
}
protected void a() {}
public boolean i(Entity entity) {
return this.world.a(Vec3D.b(this.locX, this.locY + (double) this.w(), this.locZ), Vec3D.b(entity.locX, entity.locY + (double) entity.w(), entity.locZ)) == null;
}
public boolean c_() {
return !this.dead;
}
public boolean z() {
return !this.dead;
}
public float w() {
return this.width * 0.85F;
}
public int c() {
return 80;
}
public void r() {
this.aX = this.aY;
super.r();
if (this.random.nextInt(1000) < this.a++) {
this.a = -this.c();
String s = this.e();
if (s != null) {
this.world.a(this, s, this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
}
if (this.B() && this.C()) {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity victim = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.SUFFOCATION;
EntityDamageEvent event = new EntityDamageEvent(victim, damageType, 1);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()){
this.a((Entity) null, 1);
}
// CraftBukkit end
}
if (this.ae || this.world.isStatic) {
this.fireTicks = 0;
}
int i;
if (this.B() && this.a(Material.WATER) && !this.d_()) {
--this.airTicks;
if (this.airTicks == -20) {
this.airTicks = 0;
for (i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.DROWNING;
int damageDone = 2;
EntityDamageEvent event = new EntityDamageEvent(damagee, damageType, damageDone);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()){
this.a((Entity) null, event.getDamage());
}
// CraftBukkit end
}
this.fireTicks = 0;
} else {
this.airTicks = this.maxAirTicks;
}
this.bg = this.bh;
if (this.attackTicks > 0) {
--this.attackTicks;
}
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0) {
--this.noDamageTicks;
}
if (this.health <= 0) {
++this.deathTicks;
if (this.deathTicks > 20) {
this.T();
this.q();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, this.locY + (double) (this.random.nextFloat() * this.width), this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, d0, d1, d2);
}
}
}
this.aN = this.aM;
this.aJ = this.aI;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
}
public void R() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.width) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length - d2 * d3, d0, d1, d2);
}
}
public void D() {
super.D();
this.aK = this.aL;
this.aL = 0.0F;
}
public void b_() {
super.b_();
this.o();
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = MathHelper.a(d0 * d0 + d1 * d1);
float f1 = this.aI;
float f2 = 0.0F;
this.aK = this.aL;
float f3 = 0.0F;
if (f > 0.05F) {
f3 = 1.0F;
f2 = f * 3.0F;
f1 = (float) Math.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.aY > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aL += (f3 - this.aL) * 0.3F;
float f4;
for (f4 = f1 - this.aI; f4 < -180.0F; f4 += 360.0F) {
;
}
while (f4 >= 180.0F) {
f4 -= 360.0F;
}
this.aI += f4 * 0.3F;
float f5;
for (f5 = this.yaw - this.aI; f5 < -180.0F; f5 += 360.0F) {
;
}
while (f5 >= 180.0F) {
f5 -= 360.0F;
}
boolean flag = f5 < -90.0F || f5 >= 90.0F;
if (f5 < -75.0F) {
f5 = -75.0F;
}
if (f5 >= 75.0F) {
f5 = 75.0F;
}
this.aI = this.yaw - f5;
if (f5 * f5 > 2500.0F) {
this.aI += f5 * 0.2F;
}
if (flag) {
f2 *= -1.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.aI - this.aJ < -180.0F) {
this.aJ -= 360.0F;
}
while (this.aI - this.aJ >= 180.0F) {
this.aJ += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
this.aM += f2;
}
protected void a(float f, float f1) {
super.a(f, f1);
}
public void d(int i) {
if (this.health > 0) {
this.health += i;
if (this.health > 20) {
this.health = 20;
}
this.noDamageTicks = this.maxNoDamageTicks / 2;
}
}
public boolean a(Entity entity, int i) {
if (this.world.isStatic) {
return false;
} else {
this.bw = 0;
if (this.health <= 0) {
return false;
} else {
this.bm = 1.5F;
boolean flag = true;
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (i <= this.lastDamage) {
return false;
}
this.e(i - this.lastDamage);
this.lastDamage = i;
flag = false;
} else {
this.lastDamage = i;
this.ba = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.e(i);
this.hurtTicks = this.bc = 10;
}
this.bd = 0.0F;
if (flag) {
this.world.a(this, (byte) 2);
this.y();
if (entity != null) {
double d0 = entity.locX - this.locX;
double d1;
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.bd = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
this.bd = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.health <= 0) {
if (flag) {
this.world.a(this, this.g(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
this.f(entity);
} else if (flag) {
this.world.a(this, this.f(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
return true;
}
}
}
protected void e(int i) {
this.health -= i;
}
protected float i() {
return 1.0F;
}
protected String e() {
return null;
}
protected String f() {
return "random.hurt";
}
protected String g() {
return "random.hurt";
}
public void a(Entity entity, int i, double d0, double d1) {
float f = MathHelper.a(d0 * d0 + d1 * d1);
float f1 = 0.4F;
this.motX /= 2.0D;
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f * (double) f1;
this.motY += 0.4000000059604645D;
this.motZ -= d1 / (double) f * (double) f1;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
public void f(Entity entity) {
if (this.aU > 0 && entity != null) {
entity.b(this, this.aU);
}
this.bi = true;
if (!this.world.isStatic) {
this.g_();
}
this.world.a(this, (byte) 3);
}
protected void g_() {
// Craftbukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
int drop = this.h();
int count = random.nextInt(3);
if ((drop > 0) && (count > 0)) {
loot.add(new org.bukkit.inventory.ItemStack(drop, count));
}
CraftEntity entity = (CraftEntity)getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(Type.ENTITY_DEATH, entity, loot);
CraftWorld cworld = ((WorldServer)world).getWorld();
Server server = ((WorldServer)world).getServer();
server.getPluginManager().callEvent(event);
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
cworld.dropItemNaturally(entity.getLocation(), stack);
}
// Craftbukkit end
}
protected int h() {
return 0;
}
protected void a(float f) {
int i = (int) Math.ceil((double) (f - 3.0F));
if (i > 0) {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity victim = this.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.FALL;
EntityDamageEvent event = new EntityDamageEvent(victim, damageType, i);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()){
this.a((Entity) null, i);
}
// CraftBukkit end
int j = this.world.getTypeId(MathHelper.b(this.locX), MathHelper.b(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.b(this.locZ));
if (j > 0) {
StepSound stepsound = Block.byId[j].stepSound;
this.world.a(this, stepsound.c(), stepsound.a() * 0.5F, stepsound.b() * 0.75F);
}
}
}
public void c(float f, float f1) {
double d0;
if (this.v()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.c(this.motX, this.motY, this.motZ);
this.motX *= 0.800000011920929D;
this.motY *= 0.800000011920929D;
this.motZ *= 0.800000011920929D;
this.motY -= 0.02D;
if (this.B && this.b(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.x()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.c(this.motX, this.motY, this.motZ);
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
this.motY -= 0.02D;
if (this.B && this.b(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else {
float f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int i = this.world.getTypeId(MathHelper.b(this.locX), MathHelper.b(this.boundingBox.b) - 1, MathHelper.b(this.locZ));
if (i > 0) {
f2 = Block.byId[i].frictionFactor * 0.91F;
}
}
float f3 = 0.16277136F / (f2 * f2 * f2);
this.a(f, f1, this.onGround ? 0.1F * f3 : 0.02F);
f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int j = this.world.getTypeId(MathHelper.b(this.locX), MathHelper.b(this.boundingBox.b) - 1, MathHelper.b(this.locZ));
if (j > 0) {
f2 = Block.byId[j].frictionFactor * 0.91F;
}
}
if (this.m()) {
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
}
this.c(this.motX, this.motY, this.motZ);
if (this.B && this.m()) {
this.motY = 0.2D;
}
this.motY -= 0.08D;
this.motY *= 0.9800000190734863D;
this.motX *= (double) f2;
this.motZ *= (double) f2;
}
this.bl = this.bm;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f4 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
if (f4 > 1.0F) {
f4 = 1.0F;
}
this.bm += (f4 - this.bm) * 0.4F;
this.bn += this.bm;
}
public boolean m() {
int i = MathHelper.b(this.locX);
int j = MathHelper.b(this.boundingBox.b);
int k = MathHelper.b(this.locZ);
return this.world.getTypeId(i, j, k) == Block.LADDER.id || this.world.getTypeId(i, j + 1, k) == Block.LADDER.id;
}
public void a(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Health", (short) this.health);
nbttagcompound.a("HurtTime", (short) this.hurtTicks);
nbttagcompound.a("DeathTime", (short) this.deathTicks);
nbttagcompound.a("AttackTime", (short) this.attackTicks);
}
public void b(NBTTagCompound nbttagcompound) {
this.health = nbttagcompound.c("Health");
if (!nbttagcompound.a("Health")) {
this.health = 10;
}
this.hurtTicks = nbttagcompound.c("HurtTime");
this.deathTicks = nbttagcompound.c("DeathTime");
this.attackTicks = nbttagcompound.c("AttackTime");
}
public boolean B() {
return !this.dead && this.health > 0;
}
public boolean d_() {
return false;
}
public void o() {
if (this.bo > 0) {
double d0 = this.locX + (this.bp - this.locX) / (double) this.bo;
double d1 = this.locY + (this.bq - this.locY) / (double) this.bo;
double d2 = this.locZ + (this.br - this.locZ) / (double) this.bo;
double d3;
for (d3 = this.bs - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
;
}
while (d3 >= 180.0D) {
d3 -= 360.0D;
}
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bo);
this.pitch = (float) ((double) this.pitch + (this.bt - (double) this.pitch) / (double) this.bo);
--this.bo;
this.a(d0, d1, d2);
this.b(this.yaw, this.pitch);
}
if (this.health <= 0) {
this.bA = false;
this.bx = 0.0F;
this.by = 0.0F;
this.bz = 0.0F;
} else if (!this.aW) {
this.d();
}
boolean flag = this.v();
boolean flag1 = this.x();
if (this.bA) {
if (flag) {
this.motY += 0.03999999910593033D;
} else if (flag1) {
this.motY += 0.03999999910593033D;
} else if (this.onGround) {
this.S();
}
}
this.bx *= 0.98F;
this.by *= 0.98F;
this.bz *= 0.9F;
this.c(this.bx, this.by);
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && list.size() > 0) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (entity.z()) {
entity.c((Entity) this);
}
}
}
}
protected void S() {
this.motY = 0.41999998688697815D;
}
protected void d() {
++this.bw;
EntityHuman entityhuman = this.world.a(this, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 16384.0D) {
this.q();
}
if (this.bw > 600 && this.random.nextInt(800) == 0) {
if (d3 < 1024.0D) {
this.bw = 0;
} else {
this.q();
}
}
}
this.bx = 0.0F;
this.by = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
entityhuman = this.world.a(this, (double) f);
if (entityhuman != null) {
this.b = entityhuman;
this.c = 10 + this.random.nextInt(20);
} else {
this.bz = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.b != null) {
this.b(this.b, 10.0F);
if (this.c-- <= 0 || this.b.dead || this.b.b((Entity) this) > (double) (f * f)) {
this.b = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.bz = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.bz;
this.pitch = this.bB;
}
boolean flag = this.v();
boolean flag1 = this.x();
if (flag || flag1) {
this.bA = this.random.nextFloat() < 0.8F;
}
}
public void b(Entity entity, float f) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = entityliving.locY + (double) entityliving.w() - (this.locY + (double) this.w());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.w());
}
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1);
float f1 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f2 = (float) (Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D);
this.pitch = -this.b(this.pitch, f2, f);
this.yaw = this.b(this.yaw, f1, f);
}
private float b(float f, float f1, float f2) {
float f3;
for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) {
;
}
while (f3 >= 180.0F) {
f3 -= 360.0F;
}
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
public void T() {}
public boolean b() {
return this.world.a(this.boundingBox) && this.world.a((Entity) this, this.boundingBox).size() == 0 && !this.world.b(this.boundingBox);
}
protected void t() {
this.a((Entity) null, 4);
}
public Vec3D G() {
return this.c(1.0F);
}
public Vec3D c(float f) {
float f1;
float f2;
float f3;
float f4;
if (f == 1.0F) {
f1 = MathHelper.b(-this.yaw * 0.017453292F - 3.1415927F);
f2 = MathHelper.a(-this.yaw * 0.017453292F - 3.1415927F);
f3 = -MathHelper.b(-this.pitch * 0.017453292F);
f4 = MathHelper.a(-this.pitch * 0.017453292F);
return Vec3D.b((double) (f2 * f3), (double) f4, (double) (f1 * f3));
} else {
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
f3 = MathHelper.b(-f2 * 0.017453292F - 3.1415927F);
f4 = MathHelper.a(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.b(-f1 * 0.017453292F);
float f6 = MathHelper.a(-f1 * 0.017453292F);
return Vec3D.b((double) (f4 * f5), (double) f6, (double) (f3 * f5));
}
}
public int j() {
return 4;
}
}