mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-09 04:09:54 +01:00
976c6d425b
A recent commit has been made that caused patches to be out of order, rebuilding
49 lines
3.1 KiB
Diff
49 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: JRoy <joshroy126@gmail.com>
|
|
Date: Wed, 7 Oct 2020 12:04:01 -0400
|
|
Subject: [PATCH] Add EntityLoadCrossbowEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/item/ItemCrossbow.java b/src/main/java/net/minecraft/world/item/ItemCrossbow.java
|
|
index ec6c0836f02e7ac5b72fd224a3022a844dce55cb..4e1e819c8535e8a6b9aa5f76afe568ea171b939f 100644
|
|
--- a/src/main/java/net/minecraft/world/item/ItemCrossbow.java
|
|
+++ b/src/main/java/net/minecraft/world/item/ItemCrossbow.java
|
|
@@ -3,6 +3,8 @@ package net.minecraft.world.item;
|
|
import com.google.common.collect.Lists;
|
|
import com.mojang.math.Quaternion;
|
|
import com.mojang.math.Vector3fa;
|
|
+import org.bukkit.inventory.EquipmentSlot; // Paper
|
|
+import io.papermc.paper.event.entity.EntityLoadCrossbowEvent; // Paper - EntityLoadCrossbowEvent namespace conflicts
|
|
import java.util.List;
|
|
import java.util.Random;
|
|
import java.util.function.Predicate;
|
|
@@ -73,7 +75,11 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
|
|
int j = this.e_(itemstack) - i;
|
|
float f = a(j, itemstack);
|
|
|
|
- if (f >= 1.0F && !d(itemstack) && a(entityliving, itemstack)) {
|
|
+ // Paper start - EntityLoadCrossbowEvent
|
|
+ if (f >= 1.0F && !d(itemstack) /*&& a(entityliving, itemstack)*/) {
|
|
+ final EntityLoadCrossbowEvent event = new EntityLoadCrossbowEvent(entityliving.getBukkitLivingEntity(), itemstack.asBukkitMirror(), entityliving.getRaisedHand() == EnumHand.MAIN_HAND ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND);
|
|
+ if (!event.callEvent() || !attemptProjectileLoad(entityliving, itemstack, event.shouldConsumeItem())) return;
|
|
+ // Paper end
|
|
a(itemstack, true);
|
|
SoundCategory soundcategory = entityliving instanceof EntityHuman ? SoundCategory.PLAYERS : SoundCategory.HOSTILE;
|
|
|
|
@@ -82,10 +88,13 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
|
|
|
|
}
|
|
|
|
- private static boolean a(EntityLiving entityliving, ItemStack itemstack) {
|
|
+ private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow) { return a(ent, bow); } // Paper - EntityLoadCrossbowEvent - OBFHELPER
|
|
+ private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow, boolean consume) { return a(ent, bow, consume); } // Paper - EntityLoadCrossbowEvent - OBFHELPER
|
|
+ private static boolean a(EntityLiving entityliving, ItemStack itemstack) { return a(entityliving, itemstack, true); };// Paper - add consume
|
|
+ private static boolean a(EntityLiving entityliving, ItemStack itemstack, boolean consume) { // Paper - add consume
|
|
int i = EnchantmentManager.getEnchantmentLevel(Enchantments.MULTISHOT, itemstack);
|
|
int j = i == 0 ? 1 : 3;
|
|
- boolean flag = entityliving instanceof EntityHuman && ((EntityHuman) entityliving).abilities.canInstantlyBuild;
|
|
+ boolean flag = !consume || entityliving instanceof EntityHuman && ((EntityHuman) entityliving).abilities.canInstantlyBuild; // Paper - add consme
|
|
ItemStack itemstack1 = entityliving.f(itemstack);
|
|
ItemStack itemstack2 = itemstack1.cloneItemStack();
|
|
|