Paper/patches/server/0061-Disable-Scoreboards-for-non-players-by-default.patch

37 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 8 Mar 2016 23:25:45 -0500
Subject: [PATCH] Disable Scoreboards for non players by default
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index dc29c677e21a71b5ba1a48c7aea8acadc2689c77..70275d1db39c9809a5fc93cebb49beb32d616476 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2641,6 +2641,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Team getTeam() {
+ if (!this.level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
return this.level.getScoreboard().getPlayersTeam(this.getScoreboardName());
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 1d0f6aec5b34208c6bbda23789238b3a27c33c4c..f513e9abb929fbabe12e40bb56af708745ea1ad9 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -823,6 +823,7 @@ public abstract class LivingEntity extends Entity {
if (nbt.contains("Team", 8)) {
String s = nbt.getString("Team");
PlayerTeam scoreboardteam = this.level.getScoreboard().getPlayerTeam(s);
+ if (!level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
boolean flag = scoreboardteam != null && this.level.getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
if (!flag) {