Paper/Spigot-Server-Patches/0271-PlayerReadyArrowEvent.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

81 lines
3.6 KiB
Diff

From 17c90fda2396b574e67a8073b8e7c962e09f4cd6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 18 Jun 2018 01:12:53 -0400
Subject: [PATCH] PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
index 52bc68e6a..f8dbc3c40 100644
--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
@@ -1,5 +1,7 @@
package net.minecraft.server;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+
public class ItemBow extends Item {
public ItemBow(Item.Info item_info) {
@@ -16,16 +18,16 @@ public class ItemBow extends Item {
// CraftBukkit end
}
- private ItemStack a(EntityHuman entityhuman) {
- if (this.e_(entityhuman.b(EnumHand.OFF_HAND))) {
+ private ItemStack a(EntityHuman entityhuman, ItemStack bow) { // Paper
+ if (this.e_(entityhuman, bow, entityhuman.b(EnumHand.OFF_HAND))) { // Paper
return entityhuman.b(EnumHand.OFF_HAND);
- } else if (this.e_(entityhuman.b(EnumHand.MAIN_HAND))) {
+ } else if (this.e_(entityhuman, bow, entityhuman.b(EnumHand.MAIN_HAND))) {
return entityhuman.b(EnumHand.MAIN_HAND);
} else {
for (int i = 0; i < entityhuman.inventory.getSize(); ++i) {
ItemStack itemstack = entityhuman.inventory.getItem(i);
- if (this.e_(itemstack)) {
+ if (this.e_(entityhuman, bow, itemstack)) {
return itemstack;
}
}
@@ -34,15 +36,23 @@ public class ItemBow extends Item {
}
}
- protected boolean e_(ItemStack itemstack) {
- return itemstack.getItem() instanceof ItemArrow;
+ // Paper start
+ protected boolean e_(EntityHuman player, ItemStack bow, ItemStack itemstack) {
+ return itemstack.getItem() instanceof ItemArrow && (
+ !(player instanceof EntityPlayer) ||
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
+ ((EntityPlayer) player).getBukkitEntity(),
+ CraftItemStack.asCraftMirror(bow),
+ CraftItemStack.asCraftMirror(itemstack)
+ ).callEvent());
+ // Paper end
}
public void a(ItemStack itemstack, World world, EntityLiving entityliving, int i) {
if (entityliving instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entityliving;
boolean flag = entityhuman.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantments.ARROW_INFINITE, itemstack) > 0;
- ItemStack itemstack1 = this.a(entityhuman);
+ ItemStack itemstack1 = this.a(entityhuman, itemstack); // Paper
if (!itemstack1.isEmpty() || flag) {
if (itemstack1.isEmpty()) {
@@ -141,7 +151,7 @@ public class ItemBow extends Item {
public InteractionResultWrapper<ItemStack> a(World world, EntityHuman entityhuman, EnumHand enumhand) {
ItemStack itemstack = entityhuman.b(enumhand);
- boolean flag = !this.a(entityhuman).isEmpty();
+ boolean flag = !this.a(entityhuman, itemstack).isEmpty(); // Paper
if (!entityhuman.abilities.canInstantlyBuild && !flag) {
return flag ? new InteractionResultWrapper<>(EnumInteractionResult.PASS, itemstack) : new InteractionResultWrapper<>(EnumInteractionResult.FAIL, itemstack);
--
2.21.0