Paper/Spigot-Server-Patches/0092-EntityRegainHealthEvent-isFastRegen-API.patch
Aikar b6925c36af
Remove no longer needed undead horse leash patch
This is now default vanilla behavior

Fixes #3644
2020-06-28 04:35:41 -04:00

43 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 22 Apr 2016 01:43:11 -0500
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
Don't even get me started
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 374e4a3dcb656d6a84e05bb9260d3198a4243c05..9086712e1206a980a10c7cc36d3ae3a0b8f8bc79 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1030,10 +1030,16 @@ public abstract class EntityLiving extends Entity {
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
+ // Paper start - Forward
+ heal(f, regainReason, false);
+ }
+
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
+ // Paper end
float f1 = this.getHealth();
if (f1 > 0.0F) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
// Suppress during worldgen
if (this.valid) {
this.world.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/server/FoodMetaData.java b/src/main/java/net/minecraft/server/FoodMetaData.java
index 59fe6bc503c8b0554330e8f800bee3b1562c3eb9..d618c3a0a7ce7b7e63f6844e22492b8ff333e1e4 100644
--- a/src/main/java/net/minecraft/server/FoodMetaData.java
+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
@@ -69,7 +69,7 @@ public class FoodMetaData {
if (this.foodTickTimer >= 10) {
float f = Math.min(this.saturationLevel, 6.0F);
- entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
+ entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
this.a(f);
this.foodTickTimer = 0;
}