Paper/Spigot-Server-Patches/0469-Fix-numerous-item-duplication-issues-and-teleport-is.patch
Aikar b6925c36af
Remove no longer needed undead horse leash patch
This is now default vanilla behavior

Fixes #3644
2020-06-28 04:35:41 -04:00

104 lines
6.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 465abc3d4fe2386aa57565e4441fac7f55e26924..3ff93f1498896ec1c92eb8273fb1e656a2cd8179 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1910,11 +1910,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof EntityLiving && !((EntityLiving) this).forceDrops) {
- ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
+ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack);
+ EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack.cloneItemStack()); // Paper - clone so we can destroy original
+ itemstack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.defaultPickupDelay();
// CraftBukkit start
@@ -2559,6 +2560,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@Nullable
public Entity teleportTo(WorldServer worldserver, BlockPosition location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!isAlive() || !valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (this.world instanceof WorldServer && !this.dead) {
this.world.getMethodProfiler().enter("changeDimension");
// CraftBukkit start
@@ -2662,7 +2669,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
entity.bukkitEntity = this.getBukkitEntity();
if (this instanceof EntityInsentient) {
- ((EntityInsentient)this).unleash(true, false); // Unleash to prevent duping of leads.
+ ((EntityInsentient)this).unleash(true, true); // Paper drop lead
}
// CraftBukkit end
}
@@ -2683,7 +2690,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean canPortal() {
- return true;
+ return isAlive() && valid; // Paper
}
public float a(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, Fluid fluid, float f) {
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 51e9f4a6e09474a7489d2872a800308ee3f02e46..250bccee4a27801b41c50d59e93396c696ab6974 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -557,7 +557,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.b);
}
}
@@ -565,7 +565,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.b);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 4b8ea4e56efb4c8bfe969c9c1628b5d69aa0c4d9..d4b77d70bfc91339346689ad58f585856633007b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -788,7 +788,8 @@ public class CraftEventFactory {
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;