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38dc3b25d8
When per-player mob spawning is enabled we do not need to randomly shuffle the chunk list. Additionally, we can use the NearbyPlayers class to quickly retrieve nearby players instead of possible searching all players on the server.
67 lines
4.1 KiB
Diff
67 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 1 Mar 2016 23:52:34 -0600
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Subject: [PATCH] Prevent tile entity and entity crashes
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index fb78a91d1ab77f909823422c6d4e2ef7ed10c9c3..a022d009b72e366ed69d05087457b712970c0b84 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -728,11 +728,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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try {
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tickConsumer.accept(entity);
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} catch (Throwable throwable) {
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- CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking entity");
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- CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Entity being ticked");
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-
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- entity.fillCrashReportCategory(crashreportsystemdetails);
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- throw new ReportedException(crashreport);
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+ // Paper start - Prevent tile entity and entity crashes
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+ final String msg = String.format("Entity threw exception at %s:%s,%s,%s", entity.level().getWorld().getName(), entity.getX(), entity.getY(), entity.getZ());
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+ MinecraftServer.LOGGER.error(msg, throwable);
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+ entity.discard();
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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index b300d12e9e00519028b53aca9c3fb01f589eaa91..63acd109a79ed752a05df3d4f1b99309297c2055 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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@@ -213,7 +213,12 @@ public abstract class BlockEntity {
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return minecraftkey + " // " + this.getClass().getCanonicalName();
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});
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if (this.level != null) {
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- CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, this.getBlockState());
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+ // Paper start - Prevent TileEntity and Entity crashes
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+ BlockState block = this.getBlockState();
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+ if (block != null) {
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+ CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, block);
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+ }
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+ // Paper end
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CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, this.level.getBlockState(this.worldPosition));
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 85b38592c87bbc071d3fc5de5db131c6626fe004..fde60133d2c5557cd8d4a4d2e3a16aa96974fcbb 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -1147,11 +1147,11 @@ public class LevelChunk extends ChunkAccess {
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gameprofilerfiller.pop();
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} catch (Throwable throwable) {
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- CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking block entity");
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- CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Block entity being ticked");
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-
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- this.blockEntity.fillCrashReportCategory(crashreportsystemdetails);
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- throw new ReportedException(crashreport);
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+ // Paper start - Prevent tile entity and entity crashes
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+ final String msg = String.format("BlockEntity threw exception at %s:%s,%s,%s", LevelChunk.this.getLevel().getWorld().getName(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ());
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+ net.minecraft.server.MinecraftServer.LOGGER.error(msg, throwable);
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+ LevelChunk.this.removeBlockEntity(this.getPos());
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+ // Paper end
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// Spigot start
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} finally {
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this.blockEntity.tickTimer.stopTiming();
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