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Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 169fe9965d4bd6da2336398d0a353e3f6d05f8cd Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Mon, 23 Dec 2013 15:57:57 +1100
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Subject: [PATCH] Disable Connected Check on setScoreboard
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index c8787cf..c96c432 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1225,7 +1225,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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throw new IllegalStateException("Cannot set scoreboard yet");
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}
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if (playerConnection.isDisconnected()) {
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- throw new IllegalStateException("Cannot set scoreboard for invalid CraftPlayer");
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+ // throw new IllegalStateException("Cannot set scoreboard for invalid CraftPlayer"); // Spigot - remove this as Mojang's semi asynchronous Netty implementation can lead to races
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}
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this.server.getScoreboardManager().setPlayerBoard(this, scoreboard);
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--
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1.9.1
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