Paper/CraftBukkit-Patches/0088-Unfinalize-the-isDisconnected-method-by-bukkit.patch
md_5 cf6a7ce46d Use CLQ for main thread tasks.
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-21 17:27:35 -05:00

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From 606b505960fd5b49dc45cc87a79e08a106ffc85f Mon Sep 17 00:00:00 2001
From: hcherndon <hcherndon@gmail.com>
Date: Sat, 15 Feb 2014 01:51:20 -0600
Subject: [PATCH] Unfinalize the isDisconnected() method by bukkit.
This would literally mean the world to me. You have no idea how much this method being final is fucking me over right now. (Working with NPC's and what not.)
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 78f6444..66366fc 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2064,7 +2064,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
}
// CraftBukkit start - Add "isDisconnected" method
- public final boolean isDisconnected() {
+ public boolean isDisconnected() { // Spigot
return !this.player.joining && !this.networkManager.k.config().isAutoRead();
}
--
2.1.0