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d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
132 lines
6.5 KiB
Diff
132 lines
6.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 24 Jun 2020 12:39:08 -0600
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Subject: [PATCH] Beacon API - custom effect ranges
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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index 04c2872e2a492adef5aec98289a8cf2af6611757..ab4e5c08e51f5ed1cddf8295944cd54b19f401c0 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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@@ -78,6 +78,26 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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return (BeaconBlockEntity.hasSecondaryEffect(this.levels, this.primaryPower, this.secondaryPower)) ? CraftPotionUtil.toBukkit(new MobEffectInstance(this.secondaryPower, BeaconBlockEntity.getLevel(this.levels), BeaconBlockEntity.getAmplification(this.levels, this.primaryPower, this.secondaryPower), true, true)) : null;
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}
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// CraftBukkit end
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+ // Paper start - add field/methods for custom range
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+ private final String PAPER_RANGE_TAG = "Paper.Range";
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+ private double effectRange = -1;
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+
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+ public double getEffectRange() {
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+ if (this.effectRange < 0) {
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+ return this.levels * 10 + 10;
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+ } else {
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+ return effectRange;
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+ }
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+ }
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+
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+ public void setEffectRange(double range) {
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+ this.effectRange = range;
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+ }
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+
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+ public void resetEffectRange() {
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+ this.effectRange = -1;
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+ }
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+ // Paper end
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public BeaconBlockEntity(BlockPos pos, BlockState state) {
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super(BlockEntityType.BEACON, pos, state);
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@@ -188,7 +208,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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if (blockEntity.levels > 0 && !blockEntity.beamSections.isEmpty()) {
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- BeaconBlockEntity.applyEffects(world, pos, blockEntity.levels, blockEntity.primaryPower, blockEntity.secondaryPower);
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+ BeaconBlockEntity.applyEffects(world, pos, blockEntity.levels, blockEntity.primaryPower, blockEntity.secondaryPower, blockEntity); // Paper
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BeaconBlockEntity.playSound(world, pos, SoundEvents.BEACON_AMBIENT);
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}
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}
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@@ -274,8 +294,13 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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public static List getHumansInRange(Level world, BlockPos blockposition, int i) {
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+ // Paper start
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+ return BeaconBlockEntity.getHumansInRange(world, blockposition, i, null);
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+ }
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+ public static List getHumansInRange(Level world, BlockPos blockposition, int i, @Nullable BeaconBlockEntity blockEntity) {
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+ // Paper end
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{
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- double d0 = (double) (i * 10 + 10);
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+ double d0 = blockEntity != null ? blockEntity.getEffectRange() : (i * 10 + 10);// Paper - custom beacon ranges
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AABB axisalignedbb = (new AABB(blockposition)).inflate(d0).expandTowards(0.0D, (double) world.getHeight(), 0.0D);
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List<Player> list = world.getEntitiesOfClass(Player.class, axisalignedbb);
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@@ -316,12 +341,17 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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private static void applyEffects(Level world, BlockPos pos, int beaconLevel, @Nullable MobEffect primaryEffect, @Nullable MobEffect secondaryEffect) {
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+ // Paper start
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+ BeaconBlockEntity.applyEffects(world, pos, beaconLevel, primaryEffect, secondaryEffect, null);
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+ }
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+ private static void applyEffects(Level world, BlockPos pos, int beaconLevel, @Nullable MobEffect primaryEffect, @Nullable MobEffect secondaryEffect, @Nullable BeaconBlockEntity blockEntity) {
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+ // Paper end
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if (!world.isClientSide && primaryEffect != null) {
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double d0 = (double) (beaconLevel * 10 + 10);
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byte b0 = BeaconBlockEntity.getAmplification(beaconLevel, primaryEffect, secondaryEffect);
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int j = BeaconBlockEntity.getLevel(beaconLevel);
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- List list = BeaconBlockEntity.getHumansInRange(world, pos, beaconLevel);
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+ List list = BeaconBlockEntity.getHumansInRange(world, pos, beaconLevel, blockEntity); // Paper
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BeaconBlockEntity.applyEffect(list, primaryEffect, j, b0, true, pos); // Paper - BeaconEffectEvent
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@@ -371,6 +401,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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this.lockKey = LockCode.fromTag(nbt);
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+ this.effectRange = nbt.contains(PAPER_RANGE_TAG, 6) ? nbt.getDouble(PAPER_RANGE_TAG) : -1; // Paper
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}
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@Override
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@@ -384,6 +415,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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this.lockKey.addToTag(nbt);
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+ nbt.putDouble(PAPER_RANGE_TAG, this.effectRange); // Paper
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}
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public void setCustomName(@Nullable Component customName) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java
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index c186a44b927188ed222f8b2f8f76aaef35d9c654..c47e613cae3d9252a8364ccc4d717e410bb0fc0c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBeacon.java
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@@ -29,7 +29,7 @@ public class CraftBeacon extends CraftBlockEntityState<BeaconBlockEntity> implem
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if (tileEntity instanceof BeaconBlockEntity) {
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BeaconBlockEntity beacon = (BeaconBlockEntity) tileEntity;
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- Collection<Player> nms = BeaconBlockEntity.getHumansInRange(beacon.getLevel(), beacon.getBlockPos(), beacon.levels);
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+ Collection<Player> nms = BeaconBlockEntity.getHumansInRange(beacon.getLevel(), beacon.getBlockPos(), beacon.levels, beacon); // Paper
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Collection<LivingEntity> bukkit = new ArrayList<LivingEntity>(nms.size());
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for (Player human : nms) {
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@@ -106,4 +106,21 @@ public class CraftBeacon extends CraftBlockEntityState<BeaconBlockEntity> implem
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public void setLock(String key) {
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this.getSnapshot().lockKey = (key == null) ? LockCode.NO_LOCK : new LockCode(key);
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}
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+
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+ // Paper start
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+ @Override
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+ public double getEffectRange() {
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+ return this.getSnapshot().getEffectRange();
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+ }
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+
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+ @Override
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+ public void setEffectRange(double range) {
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+ this.getSnapshot().setEffectRange(range);
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+ }
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+
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+ @Override
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+ public void resetEffectRange() {
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+ this.getSnapshot().resetEffectRange();
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+ }
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+ // Paper end
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}
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