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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
32 lines
2.0 KiB
Diff
32 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:59 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/net/minecraft/server/ItemFireworks.java b/src/main/java/net/minecraft/server/ItemFireworks.java
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index 6cc243025f5bdac9be39f8a88a018893a9941dba..885c03f62da3b14bf7aeb31f1ae6a95bc9f86de1 100644
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--- a/src/main/java/net/minecraft/server/ItemFireworks.java
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+++ b/src/main/java/net/minecraft/server/ItemFireworks.java
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@@ -36,11 +36,16 @@ public class ItemFireworks extends Item {
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// Paper start
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final EntityFireworks entityfireworks = new EntityFireworks(world, itemstack, entityhuman);
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entityfireworks.spawningEntity = entityhuman.getUniqueID();
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- world.addEntity(entityfireworks);
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- // Paper end
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- if (!entityhuman.abilities.canInstantlyBuild) {
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- itemstack.subtract(1);
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+ // Paper start
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+ com.destroystokyo.paper.event.player.PlayerElytraBoostEvent event = new com.destroystokyo.paper.event.player.PlayerElytraBoostEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack), (org.bukkit.entity.Firework) entityfireworks.getBukkitEntity());
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+ if (event.callEvent() && world.addEntity(entityfireworks)) {
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+ if (event.shouldConsume() && !entityhuman.abilities.canInstantlyBuild) {
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+ itemstack.subtract(1);
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+ } else ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
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+ } else if (entityhuman instanceof EntityPlayer) {
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+ ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
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}
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+ // Paper end
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}
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return InteractionResultWrapper.a(entityhuman.b(enumhand), world.s_());
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