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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 30885166 Update to Minecraft 1.16.4 CraftBukkit Changes: 3af81c71 Update to Minecraft 1.16.4 Spigot Changes: f011ca24 Update to Minecraft 1.16.4 Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
63 lines
4.6 KiB
Diff
63 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 6 May 2019 01:29:25 -0400
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Subject: [PATCH] Per-Player View Distance API placeholders
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I hope to look at this more in-depth soon. It appears doable.
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However this should not block the update.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index 6bd55433fafcfd8079b8e7b1ce6b65daa13b83c1..144ad80520487749a212c0b2c030386af53af14e 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -576,9 +576,10 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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if (this.deathAnimationTicks == 1 && !this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, this.getChunkCoordinates(), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>) ((WorldServer)world).getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // Paper end
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index ad5a7cbe83fb61b79203369895e82edca2ffcb72..06cf8ca80c314b7c236984c7f6236533ae7bb4a2 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
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+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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if (!this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>)this.world.getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index af7838a654978e86b4d2f2ff80c04da245ff1a41..b5088ad2eeef0a3fae0acb3dfea7605b9a861c73 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2047,6 +2047,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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super.remove();
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}
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}
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+
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+ @Override
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+ public int getViewDistance() {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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+
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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// Paper end
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// Spigot start
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