Paper/Spigot-Server-Patches/0156-Profile-Lookup-Events.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

83 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 17:00:32 -0400
Subject: [PATCH] Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
index 3bcdb8f93f1930ee53395470ffb3833e2bd75222..bb9894318e1ff75f0c5611a65d3e4d9969eab1fb 100644
--- a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
@@ -1,17 +1,68 @@
package com.destroystokyo.paper.profile;
+import com.destroystokyo.paper.event.profile.LookupProfileEvent;
+import com.destroystokyo.paper.event.profile.PreLookupProfileEvent;
+import com.google.common.collect.Sets;
import com.mojang.authlib.Agent;
+import com.mojang.authlib.GameProfile;
import com.mojang.authlib.ProfileLookupCallback;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilGameProfileRepository;
+import java.util.Set;
+
public class PaperGameProfileRepository extends YggdrasilGameProfileRepository {
+
public PaperGameProfileRepository(YggdrasilAuthenticationService authenticationService) {
super(authenticationService);
}
@Override
public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
- super.findProfilesByNames(names, agent, callback);
+ Set<String> unfoundNames = Sets.newHashSet();
+ for (String name : names) {
+ PreLookupProfileEvent event = new PreLookupProfileEvent(name);
+ event.callEvent();
+ if (event.getUUID() != null) {
+ // Plugin provided UUI, we can skip network call.
+ GameProfile gameprofile = new GameProfile(event.getUUID(), name);
+ // We might even have properties!
+ Set<ProfileProperty> profileProperties = event.getProfileProperties();
+ if (!profileProperties.isEmpty()) {
+ for (ProfileProperty property : profileProperties) {
+ gameprofile.getProperties().put(property.getName(), CraftPlayerProfile.asAuthlib(property));
+ }
+ }
+ callback.onProfileLookupSucceeded(gameprofile);
+ } else {
+ unfoundNames.add(name);
+ }
+ }
+
+ // Some things were not found.... Proceed to look up.
+ if (!unfoundNames.isEmpty()) {
+ String[] namesArr = unfoundNames.toArray(new String[unfoundNames.size()]);
+ super.findProfilesByNames(namesArr, agent, new PreProfileLookupCallback(callback));
+ }
+ }
+
+ private static class PreProfileLookupCallback implements ProfileLookupCallback {
+ private final ProfileLookupCallback callback;
+
+ PreProfileLookupCallback(ProfileLookupCallback callback) {
+ this.callback = callback;
+ }
+
+ @Override
+ public void onProfileLookupSucceeded(GameProfile gameProfile) {
+ PlayerProfile from = CraftPlayerProfile.asBukkitMirror(gameProfile);
+ new LookupProfileEvent(from).callEvent();
+ callback.onProfileLookupSucceeded(gameProfile);
+ }
+
+ @Override
+ public void onProfileLookupFailed(GameProfile gameProfile, Exception e) {
+ callback.onProfileLookupFailed(gameProfile, e);
+ }
}
}