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7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
55 lines
3.6 KiB
Diff
55 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Dec 2020 20:04:01 -0800
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Subject: [PATCH] Added ServerResourcesReloadedEvent
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index f73ad3b85ed46913c10891edd3a52b9ad694e5e2..c063dece36e110691297b38635a9d14d70c4e391 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2108,7 +2108,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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return this.functionManager;
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}
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+ // Paper start - add cause
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse
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public CompletableFuture<Void> reloadResources(Collection<String> dataPacks) {
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+ return this.reloadResources(dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.PLUGIN);
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+ }
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+ public CompletableFuture<Void> reloadResources(Collection<String> dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause cause) {
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+ // Paper end
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RegistryAccess.Frozen iregistrycustom_dimension = this.registries.getAccessForLoading(RegistryLayer.RELOADABLE);
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CompletableFuture<Void> completablefuture = CompletableFuture.supplyAsync(() -> {
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Stream<String> stream = dataPacks.stream(); // CraftBukkit - decompile error
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@@ -2149,6 +2155,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.functionManager.replaceLibrary(this.resources.managers.getFunctionLibrary());
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this.structureTemplateManager.onResourceManagerReload(this.resources.resourceManager);
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org.bukkit.craftbukkit.block.data.CraftBlockData.reloadCache(); // Paper - cache block data strings, they can be defined by datapacks so refresh it here
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+ new io.papermc.paper.event.server.ServerResourcesReloadedEvent(cause).callEvent(); // Paper - fire after everything has been reloaded
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}, this);
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if (this.isSameThread()) {
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diff --git a/src/main/java/net/minecraft/server/commands/ReloadCommand.java b/src/main/java/net/minecraft/server/commands/ReloadCommand.java
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index fa18d018a8458b30c0048f7e59aea39f928d974a..87d32af973b84fbbea5dcdb34273f3b3fc82d054 100644
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--- a/src/main/java/net/minecraft/server/commands/ReloadCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/ReloadCommand.java
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@@ -20,7 +20,7 @@ public class ReloadCommand {
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public ReloadCommand() {}
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public static void reloadPacks(Collection<String> dataPacks, CommandSourceStack source) {
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- source.getServer().reloadResources(dataPacks).exceptionally((throwable) -> {
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+ source.getServer().reloadResources(dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.COMMAND).exceptionally((throwable) -> {
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ReloadCommand.LOGGER.warn("Failed to execute reload", throwable);
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source.sendFailure(Component.translatable("commands.reload.failure"));
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return null;
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@@ -50,7 +50,7 @@ public class ReloadCommand {
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WorldData savedata = minecraftserver.getWorldData();
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Collection<String> collection = resourcepackrepository.getSelectedIds();
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Collection<String> collection1 = ReloadCommand.discoverNewPacks(resourcepackrepository, savedata, collection);
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- minecraftserver.reloadResources(collection1);
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+ minecraftserver.reloadResources(collection1, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.PLUGIN); // Paper
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}
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// CraftBukkit end
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