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* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
24 lines
1.2 KiB
Diff
24 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Sun, 27 Aug 2023 16:11:31 +0200
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Subject: [PATCH] Update entity data when attaching firework to entity
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== AT ==
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public net.minecraft.world.entity.projectile.FireworkRocketEntity DATA_ATTACHED_TO_TARGET
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
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index 13b09465952dca2e95647ddb9753a7fe2db51720..c13cdbaf7abdf120a3969f8e887b4c3b78989c9c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
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@@ -69,6 +69,10 @@ public class CraftFirework extends CraftProjectile implements Firework {
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}
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this.getHandle().attachedToEntity = (entity != null) ? ((CraftLivingEntity) entity).getHandle() : null;
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+ // Paper start - update entity data
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+ this.getHandle().getEntityData().set(FireworkRocketEntity.DATA_ATTACHED_TO_TARGET,
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+ entity != null ? java.util.OptionalInt.of(entity.getEntityId()) : java.util.OptionalInt.empty());
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+ // Paper end
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return true;
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}
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