Paper/patches/unapplied/server/0253-Add-ray-tracing-methods-to-LivingEntity.patch
2024-04-23 11:31:38 -07:00

69 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 3 Sep 2018 18:20:03 -0500
Subject: [PATCH] Add ray tracing methods to LivingEntity
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 88af8a11dfc3b645c5a2b5fb629a73fc1e2b2f80..c6c6fb195476e0d37b0007510044928ebe6e4572 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3849,6 +3849,19 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
// Paper start - Make shield blocking delay configurable
+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
+ if (maxDistance < 1 || maxDistance > 120) {
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
+ }
+
+ Vec3 start = new Vec3(getX(), getY() + getEyeHeight(), getZ());
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
+ Vec3 end = new Vec3(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
+ ClipContext raytrace = new ClipContext(start, end, ClipContext.Block.OUTLINE, fluidCollisionOption, this);
+
+ return this.level().clip(raytrace);
+ }
+
public int shieldBlockingDelay = this.level().paperConfig().misc.shieldBlockingDelay;
public int getShieldBlockingDelay() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0fe087cd6037b4dd694cc3c5c3eac8203ea6d519..8139ea88988e2e3551258b6686873753353ab9f8 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -201,6 +201,33 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
return blocks.get(0);
}
+ // Paper start
+ @Override
+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ return this.getTargetBlockExact(maxDistance, fluidMode.bukkit);
+ }
+
+ @Override
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ return this.getTargetBlockFace(maxDistance, fluidMode.bukkit);
+ }
+
+ @Override
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, org.bukkit.FluidCollisionMode fluidMode) {
+ RayTraceResult result = this.rayTraceBlocks(maxDistance, fluidMode);
+ return result != null ? result.getHitBlockFace() : null;
+ }
+
+ @Override
+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ RayTraceResult result = this.rayTraceBlocks(maxDistance, fluidMode.bukkit);
+ if (result != null && result.getHitBlock() != null && result.getHitBlockFace() != null) {
+ return new com.destroystokyo.paper.block.TargetBlockInfo(result.getHitBlock(), result.getHitBlockFace());
+ }
+ return null;
+ }
+ // Paper end
+
@Override
public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
return this.getLineOfSight(transparent, maxDistance, 2);