Paper/patches/unapplied/server/0307-Fix-sounds-when-item-frames-are-modified-MC-123450.patch
2024-04-23 11:31:38 -07:00

21 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 27 Apr 2019 20:00:43 +0100
Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
This also fixes the adding sound playing when the item frame direction is changed.
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index f90878e0449f39f66ae3a7036a65c374b36b7dbc..5c507b1160835fd4beb3b2d5b621250540545d4e 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -326,7 +326,7 @@ public class ItemFrame extends HangingEntity {
this.onItemChanged(itemstack);
this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
}