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https://github.com/PaperMC/Paper.git
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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
28 lines
1.8 KiB
Diff
28 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 20 Jul 2018 23:37:03 -0500
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Subject: [PATCH] AnvilDamageEvent
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diff --git a/src/main/java/net/minecraft/server/ContainerAnvil.java b/src/main/java/net/minecraft/server/ContainerAnvil.java
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index 1d9ce5ef1cc0158e8218d4cf15bc1e84017e7620..286b930ddb7224fa3929cb0ef0b94f5f5205b104 100644
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--- a/src/main/java/net/minecraft/server/ContainerAnvil.java
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+++ b/src/main/java/net/minecraft/server/ContainerAnvil.java
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@@ -85,6 +85,16 @@ public class ContainerAnvil extends Container {
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if (!entityhuman.abilities.canInstantlyBuild && iblockdata.a(TagsBlock.ANVIL) && entityhuman.getRandom().nextFloat() < 0.12F) {
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IBlockData iblockdata1 = BlockAnvil.e(iblockdata);
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+ // Paper start
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+ com.destroystokyo.paper.event.block.AnvilDamagedEvent event = new com.destroystokyo.paper.event.block.AnvilDamagedEvent(getBukkitView(), iblockdata1 != null ? org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(iblockdata1) : null);
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+ if (!event.callEvent()) {
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+ return;
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+ } else if (event.getDamageState() == com.destroystokyo.paper.event.block.AnvilDamagedEvent.DamageState.BROKEN) {
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+ iblockdata1 = null;
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+ } else {
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+ iblockdata1 = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getDamageState().getMaterial().createBlockData()).getState().set(BlockAnvil.FACING, iblockdata.get(BlockAnvil.FACING));
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+ }
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+ // Paper end
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if (iblockdata1 == null) {
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world.a(blockposition, false);
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