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f0409edcd7
Upon further knowledge of the system, it is known that region files are closing properly, as well as this didn't help native memory use anyways. This patch also caused issues compiling on a newer JDK being able to release the jar to java 8 users.
30 lines
1.4 KiB
Diff
30 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Sat, 9 May 2020 02:01:48 -0400
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Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
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picking up items
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diff --git a/src/main/java/net/minecraft/server/EntityRaider.java b/src/main/java/net/minecraft/server/EntityRaider.java
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index c0b7b5f072b0b3777b2042b0b80f3bb22e617b11..ee1fcb11afbc3efa42ce0170b72da3fd4460b95b 100644
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--- a/src/main/java/net/minecraft/server/EntityRaider.java
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+++ b/src/main/java/net/minecraft/server/EntityRaider.java
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@@ -486,7 +486,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
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public class b<T extends EntityRaider> extends PathfinderGoal {
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- private final T b;
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+ private final T b; private T getRaider() { return b; } // Paper - obfhelper
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public b(T entityraider) { // CraftBukkit - decompile error
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this.b = entityraider;
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@@ -495,6 +495,8 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
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@Override
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public boolean a() {
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+ if (!getRaider().world.getGameRules().getBoolean(GameRules.MOB_GRIEFING) || !getRaider().canPickupLoot()) return false; // Paper - respect game and entity rules for picking up items
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+
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Raid raid = this.b.eE();
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if (this.b.eF() && !this.b.eE().a() && this.b.es() && !ItemStack.matches(this.b.getEquipment(EnumItemSlot.HEAD), Raid.s())) {
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