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https://github.com/PaperMC/Paper.git
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119 lines
4.7 KiB
Diff
119 lines
4.7 KiB
Diff
--- a/net/minecraft/server/PlayerChunk.java
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+++ b/net/minecraft/server/PlayerChunk.java
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@@ -4,35 +4,48 @@
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import com.google.common.collect.Iterables;
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import com.google.common.collect.Lists;
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import java.util.ArrayList;
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+import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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public class PlayerChunk {
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private static final Logger a = LogManager.getLogger();
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private final PlayerChunkMap playerChunkMap;
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- private final List<EntityPlayer> c = Lists.newArrayList();
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+ public final List<EntityPlayer> c = Lists.newArrayList(); // CraftBukkit - public
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private final ChunkCoordIntPair location;
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private final short[] dirtyBlocks = new short[64];
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- private Chunk chunk;
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+ public Chunk chunk; // CraftBukkit - public
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private int dirtyCount;
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private int h;
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private long i;
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private boolean done;
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+ // CraftBukkit start - add fields
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+ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
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+ private Runnable loadedRunnable = new Runnable() {
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+ public void run() {
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+ PlayerChunk.this.chunk = PlayerChunk.this.playerChunkMap.getWorld().getChunkProviderServer().getOrLoadChunkAt(location.x, location.z);
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+ }
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+ };
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+ // CraftBukkit end
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+
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public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
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this.playerChunkMap = playerchunkmap;
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this.location = new ChunkCoordIntPair(i, j);
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- this.chunk = playerchunkmap.getWorld().getChunkProviderServer().getOrLoadChunkAt(i, j);
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+ // CraftBukkit start
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+ this.chunk = playerchunkmap.getWorld().getChunkProviderServer().getChunkAt(i, j, loadedRunnable);
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+ // CraftBukkit end
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}
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public ChunkCoordIntPair a() {
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return this.location;
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}
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- public void a(EntityPlayer entityplayer) {
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+ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
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if (this.c.contains(entityplayer)) {
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PlayerChunk.a.debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
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} else {
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@@ -41,19 +54,50 @@
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}
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this.c.add(entityplayer);
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+ // CraftBukkit start - use async chunk io
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+ // if (this.j) {
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+ // this.sendChunk(entityplayer);
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+ // }
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+ Runnable playerRunnable;
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if (this.done) {
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- this.sendChunk(entityplayer);
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+ playerRunnable = null;
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+ sendChunk(entityplayer);
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+ } else {
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+ playerRunnable = new Runnable() {
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+ public void run() {
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+ sendChunk(entityplayer);
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+ }
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+ };
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+ playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(this.location.x, this.location.z, playerRunnable);
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}
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+ this.players.put(entityplayer, playerRunnable);
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+ // CraftBukkit end
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+
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}
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}
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public void b(EntityPlayer entityplayer) {
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if (this.c.contains(entityplayer)) {
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+ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
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+ if (!this.done) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.getWorld(), this.location.x, this.location.z, this.players.get(entityplayer));
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+ this.c.remove(entityplayer);
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+ this.players.remove(entityplayer);
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+
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+ if (this.c.isEmpty()) {
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+ ChunkIOExecutor.dropQueuedChunkLoad(this.playerChunkMap.getWorld(), this.location.x, this.location.z, this.loadedRunnable);
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+ this.playerChunkMap.b(this);
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+ }
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+
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+ return;
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+ }
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+ // CraftBukkit end
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if (this.done) {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutUnloadChunk(this.location.x, this.location.z));
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}
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+ this.players.remove(entityplayer); // CraftBukkit
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this.c.remove(entityplayer);
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if (this.c.isEmpty()) {
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this.playerChunkMap.b(this);
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@@ -63,8 +107,8 @@
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}
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public boolean a(boolean flag) {
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- if (this.chunk != null) {
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- return true;
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+ if (this.chunk != null || true) { // CraftBukkit
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+ return done; // CraftBukkit
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} else {
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if (flag) {
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this.chunk = this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(this.location.x, this.location.z);
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