mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 20:46:59 +01:00
7ae47d4eb3
Mojang fixed it in MC-63720
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
|
|
Date: Sun, 5 Jan 2020 17:24:34 -0600
|
|
Subject: [PATCH] Prevent bees loading chunks checking hive position
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java
|
|
index 0cf22e90fe0fdb4079e0ad74e5c3edfa82af4f9e..882c430f645a1addb24f83bc5f592cbe19daade8 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityBee.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityBee.java
|
|
@@ -368,6 +368,7 @@ public class EntityBee extends EntityAnimal implements IEntityAngerable, EntityB
|
|
if (!this.hasHivePos()) {
|
|
return false;
|
|
} else {
|
|
+ if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
|
|
TileEntity tileentity = this.world.getTileEntity(this.hivePos);
|
|
|
|
return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;
|