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* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
19 lines
976 B
Diff
19 lines
976 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 24 Aug 2020 08:39:06 -0700
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Subject: [PATCH] Fix nerfed slime when splitting
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
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index fa014c04cc51a55345a1c50098f486161051741d..37724831ba9db2d0fb2e7756816e0355bc760815 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
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@@ -243,6 +243,7 @@ public class Slime extends Mob implements Enemy {
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entityslime.setPersistenceRequired();
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}
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+ entityslime.aware = this.aware; // Paper
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entityslime.setCustomName(ichatbasecomponent);
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entityslime.setNoAi(flag);
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entityslime.setInvulnerable(this.isInvulnerable());
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