Paper/patches/server/0567-Add-bypass-host-check.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

31 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 18 Apr 2021 21:27:01 +0100
Subject: [PATCH] Add bypass host check
Paper.bypassHostCheck
Seriously, fix your firewalls. -.-
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
index 2ee5c884571228a353120f658f1a2d39373ea4ca..bb8ba0ba5c70f321d4fd195f14cfb4d75ec0e42f 100644
--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
@@ -30,6 +30,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
private static final Component IGNORE_STATUS_REASON = Component.translatable("disconnect.ignoring_status_request");
private final MinecraftServer server;
private final Connection connection;
+ private static final boolean BYPASS_HOSTCHECK = Boolean.getBoolean("Paper.bypassHostCheck"); // Paper
public ServerHandshakePacketListenerImpl(MinecraftServer server, Connection connection) {
this.server = server;
@@ -127,7 +128,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
if (!handledByEvent && proxyLogicEnabled) {
// Paper end
// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
- if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) {
+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
this.connection.hostname = split[0];
this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] );