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7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
84 lines
5.3 KiB
Diff
84 lines
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 29 Mar 2022 13:46:23 -0700
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Subject: [PATCH] Fire CauldronLevelChange on initial fill
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Also don't fire level events or game events if stalactite
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drip is cancelled
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diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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index 588b3e911d9b22dad2928ea9e32e8a8a3a8e9b96..a821a981adbebdcf22997731b9bbea3d033cd2b1 100644
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--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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@@ -43,10 +43,18 @@ public class CauldronBlock extends AbstractCauldronBlock {
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public void handlePrecipitation(BlockState state, Level world, BlockPos pos, Biome.Precipitation precipitation) {
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if (CauldronBlock.shouldHandlePrecipitation(world, precipitation)) {
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if (precipitation == Biome.Precipitation.RAIN) {
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- world.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
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+ // Paper start - call event for initial fill
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL, false)) { // avoid duplicate game event
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+ return;
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+ }
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+ // Paper end
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world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
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} else if (precipitation == Biome.Precipitation.SNOW) {
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- world.setBlockAndUpdate(pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState());
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+ // Paper start - call event for initial fill
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL, false)) { // avoid duplicate game event
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+ return;
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+ }
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+ // Paper end
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world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
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}
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@@ -64,11 +72,19 @@ public class CauldronBlock extends AbstractCauldronBlock {
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if (fluid == Fluids.WATER) {
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iblockdata1 = Blocks.WATER_CAULDRON.defaultBlockState();
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- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
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+ // Paper start - don't send level event or game event if cancelled
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
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+ return;
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+ }
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+ // Paper end
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world.levelEvent(1047, pos, 0);
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} else if (fluid == Fluids.LAVA) {
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iblockdata1 = Blocks.LAVA_CAULDRON.defaultBlockState();
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- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
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+ // Paper start - don't send level event or game event if cancelled
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
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+ return;
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+ }
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+ // Paper end
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world.levelEvent(1046, pos, 0);
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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index a8b2c49ebf531d730d681ca3bceb4dc74b433fdb..7daf2ec30fd31023d326a6149661f38bfc1d646b 100644
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--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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@@ -101,7 +101,13 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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// CraftBukkit start
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- public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, Entity entity, CauldronLevelChangeEvent.ChangeReason reason) {
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+ // Paper start
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+ public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason) { // Paper - entity is nullable
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+ return changeLevel(iblockdata, world, blockposition, newBlock, entity, reason, true);
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+ }
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+
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+ public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason, boolean sendGameEvent) { // Paper - entity is nullable
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+ // Paper end
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CraftBlockState newState = CraftBlockStates.getBlockState(world, blockposition);
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newState.setData(newBlock);
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@@ -114,7 +120,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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return false;
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}
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newState.update(true);
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- world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(newBlock));
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+ if (sendGameEvent) world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(newBlock)); // Paper
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return true;
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}
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// CraftBukkit end
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