mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-23 17:37:45 +01:00
f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
37 lines
2.0 KiB
Diff
37 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Bjarne Koll <lynxplay101@gmail.com>
|
|
Date: Tue, 10 Jan 2023 21:06:42 +0100
|
|
Subject: [PATCH] Correctly shrink items during EntityResurrectEvent
|
|
|
|
The EntityResurrectEvent logic is supposed to locate a totem of undying
|
|
in any of the interaction slots of the player inventory and then, if the
|
|
called EntityResurrectEvent is not cancelled, shrink that item by 1,
|
|
usually reducing it to zero.
|
|
|
|
For this, the logic iterates over the items in the interaction slots and
|
|
breaks out the loop if a totem of undying was found.
|
|
However, even if no totem of undying was found, the iteration item stack
|
|
variable remains as a refernce to the last interaction slot probed.
|
|
|
|
Plugins uncancelling a EntityResurrectEvent, which is published
|
|
pre-cancelled to listeners if no totem of undying could be found,
|
|
would hence cause the server logic to shrink completely unrelated items
|
|
found in, at the writing of this patch, the players off hand slot.
|
|
|
|
This patch corrects this behaviour by only shrinking the item if a totem
|
|
of undying was found and the event was called uncancelled.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 205c7bdc03c86229a100bd535db16b502d99ba24..f6f2f62cf9a4c7876c251766ad7c32f6f046eb2e 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -1644,7 +1644,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
this.level().getCraftServer().getPluginManager().callEvent(event);
|
|
|
|
if (!event.isCancelled()) {
|
|
- if (!itemstack1.isEmpty()) {
|
|
+ if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found
|
|
itemstack1.shrink(1);
|
|
}
|
|
if (itemstack != null && this instanceof ServerPlayer) {
|