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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
55 lines
2.1 KiB
Diff
55 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:10:01 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index bda4ab21b3ac2acbe328c0c6887c33283399971e..f3b3606dc5881e931853fc2631aad9ca9083474d 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -272,6 +272,16 @@ public interface Block extends Metadatable, Translatable {
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@NotNull
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BlockState getState();
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+ // Paper start
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+ /**
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+ * @see #getState() optionally disables use of snapshot, to operate on real block data
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+ * @param useSnapshot if this block is a TE, should we create a fully copy of the TileEntity
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+ * @return BlockState with the current state of this block
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+ */
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+ @NotNull
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+ BlockState getState(boolean useSnapshot);
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+ // Paper end
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+
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/**
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* Returns the biome that this block resides in
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*
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diff --git a/src/main/java/org/bukkit/block/TileState.java b/src/main/java/org/bukkit/block/TileState.java
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index 3b10fcc13893403b29f0260b8605144679e89b82..5c8517c5bcae10161952c104b6a4ff7c713bcdbd 100644
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--- a/src/main/java/org/bukkit/block/TileState.java
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+++ b/src/main/java/org/bukkit/block/TileState.java
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@@ -36,4 +36,18 @@ public interface TileState extends BlockState, PersistentDataHolder {
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@NotNull
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@Override
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PersistentDataContainer getPersistentDataContainer();
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+
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+ // Paper start
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+ /**
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+ * Checks if this TileState is a snapshot or a live
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+ * representation of the underlying tile entity.
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+ * <p>
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+ * NOTE: You may still have to call {@link BlockState#update()} on
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+ * live representations to update any visuals on the block.
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+ *
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+ * @return true if this is a snapshot
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+ * @see Block#getState(boolean)
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+ */
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+ boolean isSnapshot();
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+ // Paper end
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}
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