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Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
233 lines
14 KiB
Diff
233 lines
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Wed, 7 Dec 2022 17:25:19 -0500
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Subject: [PATCH] Properly resend entities
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This resolves some issues which caused entities to not be resent correctly.
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Entities that are interacted with need to be resent to the client, so we resend all the entity
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data to the player whilst making sure not to clear dirty entries from the tracker. This makes
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sure that values will be correctly updated to other players.
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This also adds utilities to aid in further preventing entity desyncs.
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This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
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to be used despite being cancelled on the server.
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For example, items being consumed but never finishing, shields being put up, etc.
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The underlying issue of this is that the client modifies their synced data values,
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and so we have to (forcibly) resend them in order for the client to reset their using item state.
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See: https://github.com/PaperMC/Paper/pull/1896
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== AT ==
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public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
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diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644
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--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
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@@ -50,7 +50,7 @@ public class SynchedEntityData {
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}
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}
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- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
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+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
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return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error
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}
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@@ -151,6 +151,20 @@ public class SynchedEntityData {
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}
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}
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+ // Paper start
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+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
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+ // Because these values can possibly be desynced on the client.
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+ @Nullable
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+ public List<SynchedEntityData.DataValue<?>> packAll() {
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+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
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+ for (final DataItem<?> dataItem : this.itemsById) {
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+ list.add(dataItem.value());
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+ }
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+
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+ return list;
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+ }
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+ // Paper end
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+
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public static class DataItem<T> {
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final EntityDataAccessor<T> accessor;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index abb9a86cd42a34cf722a312068134e820ac21956..f168044d36f22080504da171e5ed31a6f02385ba 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -556,6 +556,7 @@ public class ServerPlayerGameMode {
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}
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// Paper end - extend Player Interact cancellation
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player.getBukkitEntity().updateInventory(); // SPIGOT-2867
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+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
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return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
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} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
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@@ -607,6 +608,11 @@ public class ServerPlayerGameMode {
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return enuminteractionresult;
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} else {
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+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
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+ if (this.interactResult && this.interactResult != cancelledItem) {
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+ this.player.resyncUsingItem(this.player);
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+ }
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+ // Paper end - Properly cancel usable items
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return InteractionResult.PASS;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 56d32a919cff2a9d4a5775665ed4d1d14b9c708b..3faf80fca51d66480265eaf3cc89149e53ceb215 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2004,6 +2004,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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if (cancelled) {
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+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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@@ -2786,7 +2787,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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// Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
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if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
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- ServerGamePacketListenerImpl.this.send(new ClientboundAddEntityPacket(entity));
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+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it.
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ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 68446b7532dfbda303293aa9e756644c6fcdffca..a2142930b4d4b05987c90496fb9d733d99040aa0 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -393,7 +393,7 @@ public abstract class PlayerList {
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((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
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// CraftBukkit end
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- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
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+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE
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this.sendLevelInfo(player, worldserver1);
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 8ad2d17615ff489b2fbbb13480dd0b217a42d805..2bc85351e6e52f90da5fdb29d8d042a06132d742 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -704,13 +704,44 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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// CraftBukkit start
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public void refreshEntityData(ServerPlayer to) {
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- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues();
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+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default
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- if (list != null) {
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+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper
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to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list));
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}
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}
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// CraftBukkit end
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+ // Paper start
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+ // This method should only be used if the data of an entity could have become desynced
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+ // due to interactions on the client.
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+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) {
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+ if (this.tracker == null) {
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+ return;
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+ }
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+
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+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
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+ final net.minecraft.server.level.ServerEntity serverEntity = this.tracker.serverEntity;
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+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
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+ serverEntity.sendPairingData(player, list::add);
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+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
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+ }
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+ }
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+
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+ // This method allows you to specifically resend certain data accessor keys to the client
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+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
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+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) {
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+ return;
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+ }
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+
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+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size());
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+ for (final EntityDataAccessor<?> key : keys) {
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+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key);
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+ values.add(synchedValue.value());
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+ }
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+
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+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values));
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+ }
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+ // Paper end
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public boolean equals(Object object) {
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return object instanceof Entity ? ((Entity) object).id == this.id : false;
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 7614b06669485ae565764f3e5e543300ff711b21..8e7ff76818ad26f69785a60de25ad07a3ba72039 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3834,6 +3834,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start - Properly cancel usable items
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+ public void resyncUsingItem(ServerPlayer serverPlayer) {
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+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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+ }
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+ // Paper end - Properly cancel usable items
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private void updatingUsingItem() {
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if (this.isUsingItem()) {
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if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
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index cb4a6439e9774bbec07e69b13df8dddd395b9ece..cfe37b4f5e33795ee717d824d86e3a0919129cf5 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
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@@ -109,8 +109,7 @@ public interface Bucketable {
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itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
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if (playerBucketFishEvent.isCancelled()) {
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((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
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- ((ServerPlayer) player).connection.send(new ClientboundAddEntityPacket(entity)); // We need to play out these packets as the client assumes the fish is gone
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- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client
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+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper
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return Optional.of(InteractionResult.FAIL);
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}
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entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 3ab04c4bdbe26ff7f6f54eb9cdd58376c592fa05..a2d336ceb52b63db5c03432ee7bc94dc6a742b82 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1010,7 +1010,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return;
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}
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- entityTracker.broadcast(this.getHandle().getAddEntityPacket());
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+ // Paper start, resend possibly desynced entity instead of add entity packet
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+ for (ServerPlayerConnection playerConnection : entityTracker.seenBy) {
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+ this.getHandle().resendPossiblyDesyncedEntityData(playerConnection.getPlayer());
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+ }
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+ // Paper end
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}
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private static PermissibleBase getPermissibleBase() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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index 0801bcdee8fcff0d388d302387e4f1d587e0a283..2fcd9b836d42e3549a3b6b921c57a4c103146dff 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
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protected void update() {
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super.update();
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+ // Paper start, don't mark as dirty as this is handled in super.update()
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// mark dirty, so that the client gets updated with item and rotation
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- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
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- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
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+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
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+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
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+ // Paper end
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// update redstone
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if (!this.getHandle().generation) {
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