Paper/patches/api/0204-Add-entity-liquid-API.patch
Nassim Jahnke f6969b6374
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09b1c123 PR-916: Add more lightning API
c085f3de PR-859: Add Entity#getTrackedBy

CraftBukkit Changes:
1bf30a4e9 SPIGOT-7495: Spawning bee entity in asynchronous BlockPopulator causes IllegalStateException - Accessing LegacyRandomSource from multiple threads
476c5bccd PR-1267: Add more lightning API
40d5e6c02 PR-1190: Add Entity#getTrackedBy
40d41acc1 SPIGOT-7491: Downgrade bundled SQLite to be updated next release
44b31da38 PR-1264: Load Bukkit class before creating Registry item
dc45a6738 SPIGOT-7496: Failure to load datapacks with multiple identical predicates
f508657d6 Fix decompile error affecting javac
ef7a4743d PR-1265: Ensure UTF-8 used in new test resource

Spigot Changes:
224dad51 Rebuild patches
2023-10-03 22:00:24 +10:00

52 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jul 2020 18:11:33 -0500
Subject: [PATCH] Add entity liquid API
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 20a83a2fa9f3d65837fffb027b1f8f1e76957770..e9477b04e52fac843c1c15a47325b7bb29f9c6c5 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -801,5 +801,40 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
*/
@NotNull
org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
+
+ /**
+ * Check if entity is underwater
+ */
+ boolean isUnderWater();
+
+ /**
+ * Check if entity is in rain
+ */
+ boolean isInRain();
+
+ /**
+ * Check if entity is in bubble column
+ */
+ boolean isInBubbleColumn();
+
+ /**
+ * Check if entity is in water or rain
+ */
+ boolean isInWaterOrRain();
+
+ /**
+ * Check if entity is in water or bubble column
+ */
+ boolean isInWaterOrBubbleColumn();
+
+ /**
+ * Check if entity is in water or rain or bubble column
+ */
+ boolean isInWaterOrRainOrBubbleColumn();
+
+ /**
+ * Check if entity is in lava
+ */
+ boolean isInLava();
// Paper end
}