Paper/Spigot-Server-Patches/0050-Change-implementation-of-tile-entity-removal-list.patch
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00

24 lines
1.1 KiB
Diff

From 9b645dc69e99bc1f83333143abae570679e5b032 Mon Sep 17 00:00:00 2001
From: Joseph Hirschfeld <joe@ibj.io>
Date: Thu, 3 Mar 2016 02:39:54 -0600
Subject: [PATCH] Change implementation of (tile)entity removal list
use sets for faster removal
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 59c4fdbd9d..17d1dc93bc 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -40,7 +40,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
public final List<TileEntity> tileEntityList = Lists.newArrayList();
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
protected final List<TileEntity> tileEntityListPending = Lists.newArrayList();
- protected final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
+ protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
private final long b = 16777215L;
private final Thread serverThread;
private int d;
--
2.22.0