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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
46 lines
2.3 KiB
Diff
46 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index b39b39bff3aa9b079b8972f49b3973c78113bc6e..04b3af834457c4f210122cebc5bff5aa85ad3f47 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -3089,10 +3089,13 @@ public abstract class EntityLiving extends Entity {
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this.datawatcher.set(EntityLiving.ag, (byte) j);
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}
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- public void c(EnumHand enumhand) {
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+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
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+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
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+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.b(enumhand);
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- if (!itemstack.isEmpty() && !this.isHandRaised()) {
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+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
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this.activeItem = itemstack;
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this.bd = itemstack.k();
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if (!this.world.isClientSide) {
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@@ -3170,6 +3173,7 @@ public abstract class EntityLiving extends Entity {
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this.releaseActiveItem();
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} else {
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if (!this.activeItem.isEmpty() && this.isHandRaised()) {
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+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
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this.b(this.activeItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -3204,8 +3208,8 @@ public abstract class EntityLiving extends Entity {
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}
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this.clearActiveItem();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof EntityPlayer) {
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((EntityPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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