mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 12:36:07 +01:00
fe53b0e76f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1d522878 PR-966: Introduce getRespawnLocation as a replacement for getBedSpawnLocation cc01b745 PR-965: Add DragonBattle#setPreviouslyKilled 28e3702f SPIGOT-6921, PR-957: Add methods to remove all enchantments on an ItemStack 8872404e PR-961: Add BlockData#copyTo 4054cc7b PR-956: Add method to get an offline player's location CraftBukkit Changes: 292ec79e0 SPIGOT-7568: Call EntityChangeBlockEvent for DecoratedPot b44bf5aa8 SPIGOT-7575: SuspiciousStewMeta creates invalid PotionEffect data 161784713 PR-1340: Centralize the conversion from and to Minecraft / Bukkit registry items even more and add a test case for them b93c5a30d PR-1338: Introduce getRespawnLocation as a replacement for getBedSpawnLocation fb973486c SPIGOT-7570: PrepareItemCraftEvent#isRepair() always returns false c9c24535e PR-1337: Add DragonBattle#setPreviouslyKilled c8b4da803 SPIGOT-6921, PR-1330: Add methods to remove all enchantments on an ItemStack 95bc1c4f5 PR-1333: Add BlockData#copyTo 36e2f9ce1 PR-1329: Add method to get an offline player's location Spigot Changes: c198da22 SPIGOT-7563: Update to latest release of bungeecord-chat
381 lines
24 KiB
Diff
381 lines
24 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 23 Sep 2023 21:36:36 -0700
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Subject: [PATCH] Optimise chunk tick iteration
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When per-player mob spawning is enabled we do not need to randomly
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shuffle the chunk list. Additionally, we can use the NearbyPlayers
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class to quickly retrieve nearby players instead of possible
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searching all players on the server.
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diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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index c3ce8a42dddd76b7189ad5685b23f9d9f8ccadb3..f164256d59b761264876ca0c85f812d101bfd5de 100644
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--- a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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+++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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@@ -17,7 +17,8 @@ public final class NearbyPlayers {
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GENERAL_SMALL,
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GENERAL_REALLY_SMALL,
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TICK_VIEW_DISTANCE,
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- VIEW_DISTANCE;
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+ VIEW_DISTANCE, // Paper - optimise chunk iteration
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+ SPAWN_RANGE, // Paper - optimise chunk iteration
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}
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private static final NearbyMapType[] MOB_TYPES = NearbyMapType.values();
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@@ -26,10 +27,12 @@ public final class NearbyPlayers {
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private static final int GENERAL_AREA_VIEW_DISTANCE = 33;
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private static final int GENERAL_SMALL_VIEW_DISTANCE = 10;
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private static final int GENERAL_REALLY_SMALL_VIEW_DISTANCE = 3;
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+ private static final int SPAWN_RANGE_VIEW_DISTANCE = net.minecraft.server.level.DistanceManager.MOB_SPAWN_RANGE; // Paper - optimise chunk iteration
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public static final int GENERAL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_AREA_VIEW_DISTANCE << 4);
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public static final int GENERAL_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_SMALL_VIEW_DISTANCE << 4);
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public static final int GENERAL_REALLY_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_REALLY_SMALL_VIEW_DISTANCE << 4);
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+ public static final int SPAWN_RANGE_VIEW_DISTANCE_BLOCKS = (SPAWN_RANGE_VIEW_DISTANCE << 4); // Paper - optimise chunk iteration
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private final ServerLevel world;
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private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>();
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@@ -80,6 +83,7 @@ public final class NearbyPlayers {
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players[NearbyMapType.GENERAL_REALLY_SMALL.ordinal()].update(chunk.x, chunk.z, GENERAL_REALLY_SMALL_VIEW_DISTANCE);
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players[NearbyMapType.TICK_VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getTickViewDistance(player));
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players[NearbyMapType.VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getLoadViewDistance(player));
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+ players[NearbyMapType.SPAWN_RANGE.ordinal()].update(chunk.x, chunk.z, SPAWN_RANGE_VIEW_DISTANCE); // Paper - optimise chunk iteration
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}
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public TrackedChunk getChunk(final ChunkPos pos) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 2b998bdbe49bf8211b755e0eb7c1bf13ac280eab..627a88ec8c3b215b19b55a6d461c8754b4fcd1e8 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -79,11 +79,19 @@ public class ChunkHolder {
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// Paper start
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public void onChunkAdd() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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public void onChunkRemove() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.remove(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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// Paper end
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@@ -230,7 +238,7 @@ public class ChunkHolder {
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if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
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if (this.changedBlocksPerSection[i] == null) {
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- this.hasChangedSections = true;
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+ this.hasChangedSections = true; this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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this.changedBlocksPerSection[i] = new ShortOpenHashSet();
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}
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@@ -254,6 +262,7 @@ public class ChunkHolder {
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int k = this.lightEngine.getMaxLightSection();
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if (y >= j && y <= k) {
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+ this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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int l = y - j;
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if (lightType == LightLayer.SKY) {
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@@ -268,8 +277,19 @@ public class ChunkHolder {
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}
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}
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+ // Paper start - optimise chunk tick iteration
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+ public final boolean needsBroadcastChanges() {
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+ return this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty();
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+ }
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+
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+ private void addToBroadcastMap() {
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+ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Asynchronous ChunkHolder update is not allowed");
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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+
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public void broadcastChanges(LevelChunk chunk) {
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- if (this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) {
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+ if (this.needsBroadcastChanges()) { // Paper - optimise chunk tick iteration; moved into above, other logic needs to call
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Level world = chunk.getLevel();
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List list;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 7e5a8789e06a5ea1d2657ea8ee5c0460da92aaeb..5a7278b093e37b95fb005ad5cc3cac90ac36f8fb 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -191,6 +191,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerEntityTrackerTrackMaps[i].remove(player);
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}
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// Paper end - use distance map to optimise tracker
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+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
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}
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void updateMaps(ServerPlayer player) {
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@@ -240,6 +241,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers;
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// Paper end
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+ // Paper start - optimise chunk tick iteration
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+ public final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ // Paper end - optimise chunk tick iteration
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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@@ -408,7 +413,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper end - Optional per player mob spawns
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- private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
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+ public static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { // Paper - optimise chunk iteration; public
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double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
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double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
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double d2 = d0 - entity.getX();
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diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
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index c80a625f7289e3bb33c6851d2072957e153ca1fb..7c425ac50c83757b66a2178bc19d4c920b82f12f 100644
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--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
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+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
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@@ -50,7 +50,7 @@ public abstract class DistanceManager {
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private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
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final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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// Paper - rewrite chunk system
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- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
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+ public static final int MOB_SPAWN_RANGE = 8; //private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); // Paper - optimise chunk tick iteration
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// Paper - rewrite chunk system
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private final ChunkMap chunkMap; // Paper
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@@ -135,7 +135,7 @@ public abstract class DistanceManager {
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long i = chunkcoordintpair.toLong();
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// Paper - no longer used
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- this.naturalSpawnChunkCounter.update(i, 0, true);
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+ //this.naturalSpawnChunkCounter.update(i, 0, true); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, 0, true); // Paper - no longer used
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//this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -149,7 +149,7 @@ public abstract class DistanceManager {
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if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully
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if (objectset == null || objectset.isEmpty()) { // Paper
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this.playersPerChunk.remove(i);
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- this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
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+ //this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
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//this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -191,13 +191,11 @@ public abstract class DistanceManager {
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}
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public int getNaturalSpawnChunkCount() {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.size();
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+ return this.chunkMap.playerMobSpawnMap.size(); // Paper - optimise chunk tick iteration
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}
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public boolean hasPlayersNearby(long chunkPos) {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.containsKey(chunkPos);
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+ return this.chunkMap.playerMobSpawnMap.getObjectsInRange(chunkPos) != null; // Paper - optimise chunk tick iteration
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}
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public String getDebugStatus() {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 2b33a3d8fdb86024acb2a3ee9d0a4a7dd4989c98..366c0c9b45a819f7f94ebe3e49b8ab7f9edf9ce7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -508,18 +508,10 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.push("pollingChunks");
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gameprofilerfiller.push("filteringLoadedChunks");
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- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(this.chunkMap.size());
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- Iterator iterator = this.chunkMap.getChunks().iterator();
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
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- while (iterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
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- LevelChunk chunk = playerchunk.getTickingChunk();
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-
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- if (chunk != null) {
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- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
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- }
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- }
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) {
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gameprofilerfiller.popPush("naturalSpawnCount");
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@@ -554,38 +546,109 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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- Util.shuffle(list, this.level.random);
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- // Paper start - PlayerNaturallySpawnCreaturesEvent
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- int chunkRange = level.spigotConfig.mobSpawnRange;
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- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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- chunkRange = Math.min(chunkRange, 8);
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- for (ServerPlayer entityPlayer : this.level.players()) {
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- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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- entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ // Paper start - optimise chunk tick iteration
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+ ChunkMap playerChunkMap = this.chunkMap;
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+ for (ServerPlayer player : this.level.players) {
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+ if (!player.affectsSpawning || player.isSpectator()) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player);
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+
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+ // copied and modified from isOutisdeRange
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+ int chunkRange = (int)level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange;
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+ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange;
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+
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
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+ event.callEvent();
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+ if (event.isCancelled() || event.getSpawnRadius() < 0) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range
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+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX());
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+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ());
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+
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+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
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+ player.playerNaturallySpawnedEvent = event;
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}
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- // Paper end - PlayerNaturallySpawnCreaturesEvent
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+ // Paper end - optimise chunk tick iteration
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int l = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
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boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
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- Iterator iterator1 = list.iterator();
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+ // Paper - optimise chunk tick iteration
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int chunksTicked = 0; // Paper
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- while (iterator1.hasNext()) {
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- ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
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- LevelChunk chunk1 = chunkproviderserver_a.chunk;
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+ // Paper start - optimise chunk tick iteration
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+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = this.chunkMap.getNearbyPlayers(); // Paper - optimise chunk tick iteration
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+ Iterator<LevelChunk> chunkIterator;
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+ if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ chunkIterator = this.tickingChunks.iterator();
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+ } else {
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+ chunkIterator = this.tickingChunks.unsafeIterator();
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+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.tickingChunks.size());
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+ while (chunkIterator.hasNext()) {
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+ shuffled.add(chunkIterator.next());
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+ }
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+ Util.shuffle(shuffled, this.level.random);
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+ chunkIterator = shuffled.iterator();
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+ }
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+ try {
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+ // Paper end - optimise chunk tick iteration
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+ while (chunkIterator.hasNext()) {
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+ LevelChunk chunk1 = chunkIterator.next();
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+ // Paper end - optimise chunk tick iteration
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
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+ // Paper start - optimise chunk tick iteration
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+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersNearby
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+ = nearbyPlayers.getPlayers(chunkcoordintpair, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.SPAWN_RANGE);
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+ if (playersNearby == null) {
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+ continue;
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+ }
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+ Object[] rawData = playersNearby.getRawData();
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+ boolean spawn = false;
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+ boolean tick = false;
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+ for (int itr = 0, len = playersNearby.size(); itr < len; ++itr) {
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+ ServerPlayer player = (ServerPlayer)rawData[itr];
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+ if (player.isSpectator()) {
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+ continue;
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+ }
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+
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+ double distance = ChunkMap.euclideanDistanceSquared(chunkcoordintpair, player);
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+ spawn |= player.lastEntitySpawnRadiusSquared >= distance;
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+ tick |= ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) * ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) >= distance;
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+ if (spawn & tick) {
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+ break;
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+ }
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+ }
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+ if (tick && chunk1.chunkStatus.isOrAfter(net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING)) {
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+ // Paper end - optimise chunk tick iteration
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chunk1.incrementInhabitedTime(j);
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- if (flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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+ if (spawn && flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration
|
|
NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
|
|
}
|
|
|
|
- if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
|
|
+ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
|
|
this.level.tickChunk(chunk1, l);
|
|
if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
|
|
}
|
|
}
|
|
}
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ } finally {
|
|
+ if (chunkIterator instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) {
|
|
+ safeIterator.finishedIterating();
|
|
+ }
|
|
+ }
|
|
+ // Paper end - optimise chunk tick iteration
|
|
this.level.timings.chunkTicks.stopTiming(); // Paper
|
|
|
|
gameprofilerfiller.popPush("customSpawners");
|
|
@@ -597,11 +660,23 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
gameprofilerfiller.popPush("broadcast");
|
|
- list.forEach((chunkproviderserver_a1) -> {
|
|
+ // Paper - optimise chunk tick iteration
|
|
this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
|
|
- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk);
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
|
|
+ it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
|
|
+ this.chunkMap.needsChangeBroadcasting.clear();
|
|
+ for (ChunkHolder holder : copy) {
|
|
+ holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
|
|
+ if (holder.needsBroadcastChanges()) {
|
|
+ // I DON'T want to KNOW what DUMB plugins might be doing.
|
|
+ this.chunkMap.needsChangeBroadcasting.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end - optimise chunk tick iteration
|
|
this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
|
|
- });
|
|
+ // Paper - optimise chunk tick iteration
|
|
gameprofilerfiller.pop();
|
|
gameprofilerfiller.pop();
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 569dbd5a1479b41b2604aacd351bf6d33054de29..0dba30c41affafe7b1d585b515925043b37712fa 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -325,6 +325,9 @@ public class ServerPlayer extends Player {
|
|
});
|
|
}
|
|
// Paper end - replace player chunk loader
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ public double lastEntitySpawnRadiusSquared = -1.0;
|
|
+ // Paper end - optimise chunk tick iteration
|
|
|
|
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
|
|
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|