Paper/patches/server/0551-Add-API-for-quit-reason.patch
MiniDigger 4104545b11 remove system property for book size limits
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
2021-06-17 21:12:40 +02:00

64 lines
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 14 Nov 2020 16:19:52 +0100
Subject: [PATCH] Add API for quit reason
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index d32b96a5f51d745869cfc40c01c54de58e1eb843..759e563d1ed13249fada8a8eab6b6a10e5ef0d37 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -142,12 +142,15 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.handlingFault = true;
if (this.channel.isOpen()) {
+ net.minecraft.server.level.ServerPlayer player = this.getPlayer(); // Paper
if (throwable instanceof TimeoutException) {
Connection.LOGGER.debug("Timeout", throwable);
+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
this.disconnect(new TranslatableComponent("disconnect.timeout"));
} else {
TranslatableComponent chatmessage = new TranslatableComponent("disconnect.genericReason", new Object[]{"Internal Exception: " + throwable});
+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
if (flag) {
Connection.LOGGER.debug("Failed to sent packet", throwable);
ConnectionProtocol enumprotocol = this.getCurrentProtocol();
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 486d09f332b2e5efe60a808f93d668e4d24a8051..ec86adc73fdf1b7bd36829ef1df6d9760c7b0bb8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -256,6 +256,7 @@ public class ServerPlayer extends Player {
public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
boolean needsChunkCenterUpdate; // Paper - no-tick view distance
+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3db026216308628321a334ccb64b0ea97e524393..1b6610cc04f6bcb6d3153886e62ce117c6a17e15 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -444,6 +444,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
// CraftBukkit end
+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
this.connection.disconnect(ichatbasecomponent);
});
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index c401a83bf2c0dae63ac6d2a5d5b39f47293e64ea..b500800e9b30374721d0b855d2389b656f73176f 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -588,7 +588,7 @@ public abstract class PlayerList {
entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
}
- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(this.cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());