mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-23 09:27:45 +01:00
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Beech Horn <beechhorn@gmail.com>
|
|
Date: Fri, 14 Feb 2020 19:39:59 +0000
|
|
Subject: [PATCH] Skip distance map update when spawning disabled.
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
index 12e417d2fe8e7f6a2f664ef916c141305ce1b29c..0ea1b25bf98d71c251351807fa92d4d08eb6b06e 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
@@ -800,7 +800,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
int l = this.chunkMapDistance.b();
|
|
// Paper start - per player mob spawning
|
|
SpawnerCreature.d spawnercreature_d; // moved down
|
|
- if (this.playerChunkMap.playerMobDistanceMap != null) {
|
|
+ if ((this.allowAnimals || this.allowMonsters) && this.playerChunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
|
|
// update distance map
|
|
this.world.timings.playerMobDistanceMapUpdate.startTiming();
|
|
this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);
|