Paper/patches/server/0709-Option-to-have-default-CustomSpawners-in-custom-worl.patch
Owen 89d51d5f29
Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.

It should be noted that this decision does not promise all future exploits will be configurable.
2024-03-03 17:05:34 -05:00

33 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 19 Feb 2022 20:15:41 -0800
Subject: [PATCH] Option to have default CustomSpawners in custom worlds
By default, only LevelStem's that specifically match the ResourceKey for
OVERWORLD will have the 5 (currently) impls of CustomSpawner (for
phantoms, wandering traders, etc.). This adds an option to instead of
just looking at the LevelStem key, look at the DimensionType key which
is one level below that. Defaults to off to keep vanilla behavior.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 1c1d111eba7b625bd36b95fbec83d8c5f8272b97..239b1616ddd4cb64a0565d0f8f3bef7bbaaf23c9 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -617,7 +617,15 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.commandStorage = new CommandStorage(worldpersistentdata);
} else {
ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(11);
- world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, ImmutableList.of(), true, this.overworld().getRandomSequences(), org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ // Paper start - option to use the dimension_type to check if spawners should be added. I imagine mojang will add some datapack-y way of managing this in the future.
+ final List<CustomSpawner> spawners;
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().misc.useDimensionTypeForCustomSpawners && this.registryAccess().registryOrThrow(Registries.DIMENSION_TYPE).getResourceKey(worlddimension.type().value()).orElseThrow() == net.minecraft.world.level.dimension.BuiltinDimensionTypes.OVERWORLD) {
+ spawners = list;
+ } else {
+ spawners = Collections.emptyList();
+ }
+ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, spawners, true, this.overworld().getRandomSequences(), org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ // Paper end - option to use the dimension_type to check if spawners should be added
}
worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());