Paper/patches/server/0930-Configure-sniffer-egg-hatch-time.patch
Owen 89d51d5f29
Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.

It should be noted that this decision does not promise all future exploits will be configurable.
2024-03-03 17:05:34 -05:00

29 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Tue, 27 Jun 2023 13:26:06 +0200
Subject: [PATCH] Configure sniffer egg hatch time
diff --git a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
index 7be4e32a4409b539839a480ef83750ed4b5359a6..03da13d1fdf22b425addf0b1b7a82803f6a35b60 100644
--- a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
@@ -63,7 +63,7 @@ public class SnifferEggBlock extends Block {
// Paper start - Call BlockFadeEvent
private void rescheduleTick(ServerLevel world, BlockPos pos) {
- int baseDelay = hatchBoost(world, pos) ? BOOSTED_HATCH_TIME_TICKS : REGULAR_HATCH_TIME_TICKS;
+ int baseDelay = hatchBoost(world, pos) ? world.paperConfig().entities.sniffer.boostedHatchTime.or(BOOSTED_HATCH_TIME_TICKS) : world.paperConfig().entities.sniffer.hatchTime.or(REGULAR_HATCH_TIME_TICKS); // Paper - Configure sniffer egg hatch time
world.scheduleTick(pos, this, (baseDelay / 3) + world.random.nextInt(RANDOM_HATCH_OFFSET_TICKS));
// reschedule to avoid being stuck here and behave like the other calls (see #onPlace)
}
@@ -106,7 +106,7 @@ public class SnifferEggBlock extends Block {
world.levelEvent(3009, pos, 0);
}
- int i = bl ? 12000 : 24000;
+ int i = bl ? world.paperConfig().entities.sniffer.boostedHatchTime.or(BOOSTED_HATCH_TIME_TICKS) : world.paperConfig().entities.sniffer.hatchTime.or(REGULAR_HATCH_TIME_TICKS); // Paper
int j = i / 3;
world.gameEvent(GameEvent.BLOCK_PLACE, pos, GameEvent.Context.of(state));
world.scheduleTick(pos, this, j + world.random.nextInt(300));