mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-22 17:07:34 +01:00
23 lines
1.4 KiB
Diff
23 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Fri, 26 Apr 2024 19:08:37 -0700
|
|
Subject: [PATCH] Fix shield disable inconsistency
|
|
|
|
In vanilla, if the damage source is tagged as a projectile,
|
|
it will not disable the shield if the attacker is holding
|
|
an axe item.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 6751290fdcc30e3657c56660924bd5fb48418871..614a90ff73a8a85f4b7fa2c633eb0473ec01c4d2 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -2341,7 +2341,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
|
|
Entity entity = damagesource.getDirectEntity();
|
|
|
|
- if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
|
|
+ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
|
|
this.blockUsingShield((LivingEntity) entity);
|
|
}
|
|
}
|