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b5ce6e3dc5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eb4b416d PR-822: Add experimental armor trim API 33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API CraftBukkit Changes: 19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled 1eb88374e PR-1147: Add experimental armor trim API c4c0bb0e9 Show clean error for invalidly configured server.properties options 3ae90697f Fix UUID not being updated when changing world of MapView e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells Spigot Changes: d2fdfe39 Rebuild patches
36 lines
1.6 KiB
Diff
36 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 18 Dec 2021 10:34:21 -0800
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Subject: [PATCH] Add GameEvent tags
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diff --git a/src/main/java/org/bukkit/Tag.java b/src/main/java/org/bukkit/Tag.java
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index a28d38408ff2dc9b835d737aff25196a94878a77..e8206aa4cb574ee629f375a85acf597ae164a1c3 100644
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--- a/src/main/java/org/bukkit/Tag.java
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+++ b/src/main/java/org/bukkit/Tag.java
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@@ -942,6 +942,24 @@ public interface Tag<T extends Keyed> extends Keyed {
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* Vanilla tag representing entities which are dismounted when underwater.
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*/
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Tag<EntityType> ENTITY_TYPES_DISMOUNTS_UNDERWATER = Bukkit.getTag(REGISTRY_ENTITY_TYPES, NamespacedKey.minecraft("dismounts_underwater"), EntityType.class);
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+ // Paper start
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+ String REGISTRY_GAME_EVENTS = "game_events";
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+
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+ /**
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+ * Tag for game events that trigger sculk sensors
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+ */
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+ Tag<GameEvent> GAME_EVENT_VIBRATIONS = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("vibrations"), GameEvent.class);
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+
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+ /**
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+ * Tag for game events that are ignored if the entity is sneaking
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+ */
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+ Tag<GameEvent> GAME_EVENT_IGNORE_VIBRATIONS_SNEAKING = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("ignore_vibrations_sneaking"), GameEvent.class);
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+
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+ /**
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+ * Tag for game events that an allay can listen to
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+ */
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+ Tag<GameEvent> GAME_EVENT_ALLAY_CAN_LISTEN = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("allay_can_listen"), GameEvent.class);
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+ // Paper end
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/**
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* Returns whether or not this tag has an entry for the specified item.
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