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https://github.com/PaperMC/Paper.git
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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
62 lines
2.6 KiB
Diff
62 lines
2.6 KiB
Diff
From 656824f3d0c0f73417897c1ce3391a91849ec476 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Tue, 1 Mar 2016 14:27:13 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4da846719..d3484489b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -123,4 +123,10 @@ public class PaperWorldConfig {
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if (fallingBlockHeightNerf != 0) log("Falling Block Height Limit set to Y: " + fallingBlockHeightNerf);
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if (entityTNTHeightNerf != 0) log("TNT Entity Height Limit set to Y: " + entityTNTHeightNerf);
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}
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+
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+ public int waterOverLavaFlowSpeed;
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+ private void waterOverLawFlowSpeed() {
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+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
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+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index 7b74df5b9..62234a7c9 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
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+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
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@@ -30,7 +30,7 @@ public class BlockFlowing extends BlockFluids {
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b0 = 2;
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}
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- int j = this.a(world);
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+ int j = this.getFlowSpeed(world, blockposition); // Paper
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int k;
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if (i > 0) {
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@@ -261,8 +261,22 @@ public class BlockFlowing extends BlockFluids {
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public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
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if (!this.e(world, blockposition, iblockdata)) {
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- world.a(blockposition, (Block) this, this.a(world));
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+ world.a(blockposition, (Block) this, this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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+
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+ /**
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+ * Paper - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ */
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+ public int getFlowSpeed(World world, BlockPosition blockposition) {
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+ if (this.material == Material.WATER && (
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+ world.getType(blockposition.north(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.south(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.west(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.east(1)).getBlock().material == Material.LAVA)) {
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+ return world.paperConfig.waterOverLavaFlowSpeed;
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+ }
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+ return super.a(world);
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+ }
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}
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--
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2.18.0
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