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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
69 lines
3.2 KiB
Diff
69 lines
3.2 KiB
Diff
From 8b4d08357734d240e14b6cef4b3ad9563cbfb822 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Nov 2016 21:52:22 -0400
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Subject: [PATCH] Prevent Auto Save if Save Queue is full
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If the save queue already has 50 (configurable) of chunks pending,
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then avoid processing auto save (which would add more)
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 93b0af036..086a7fdaa 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -380,6 +380,11 @@ public class PaperWorldConfig {
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maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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}
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+ public int queueSizeAutoSaveThreshold = 50;
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+ private void queueSizeAutoSaveThreshold() {
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+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
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+ }
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+
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public boolean removeCorruptTEs = false;
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private void removeCorruptTEs() {
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removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index db81b4a8c..93e938a9d 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -254,6 +254,14 @@ public class ChunkProviderServer implements IChunkProvider {
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int i = 0;
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// CraftBukkit start
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+ // Paper start
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+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
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+ final int queueSize = chunkLoader.getQueueSize();
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+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
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+ return false;
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+ }
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+ final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick;
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+ // Paper end
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Iterator iterator = this.chunks.values().iterator();
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while (iterator.hasNext()) {
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Chunk chunk = (Chunk) iterator.next();
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@@ -267,7 +275,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk, false); // Spigot
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chunk.f(false);
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++i;
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- if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
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+ if (!flag && i >= autoSaveLimit) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
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return false;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index 8747d9a45..77943821e 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -39,6 +39,8 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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this.e = dataconvertermanager;
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}
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+ public int getQueueSize() { return queue.size(); } // Paper
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+
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// CraftBukkit start - Add async variant, provide compatibility
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@Nullable
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public Chunk a(World world, int i, int j) throws IOException {
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--
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2.18.0
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