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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
24 lines
1.0 KiB
Diff
24 lines
1.0 KiB
Diff
From ae5bdca8944e22bbd51dd5c3a668844dc10297df Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 2 Jan 2017 16:32:56 -0500
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Subject: [PATCH] ShulkerBox Dupe Prevention
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This ensures that Shulker Boxes can never drop their contents twice, and
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that the inventory is cleared incase it some how also got saved to the world.
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diff --git a/src/main/java/net/minecraft/server/BlockShulkerBox.java b/src/main/java/net/minecraft/server/BlockShulkerBox.java
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index 8811eb3e3..74e2e448f 100644
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--- a/src/main/java/net/minecraft/server/BlockShulkerBox.java
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+++ b/src/main/java/net/minecraft/server/BlockShulkerBox.java
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@@ -112,6 +112,7 @@ public class BlockShulkerBox extends BlockTileEntity {
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}
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a(world, blockposition, itemstack);
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+ tileentityshulkerbox.clear(); // Paper - This was intended to be called in Vanilla (is checked in the if statement above if has been called) - Fixes dupe issues
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}
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world.updateAdjacentComparators(blockposition, iblockdata.getBlock());
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--
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2.18.0
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