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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
27 lines
1.2 KiB
Diff
27 lines
1.2 KiB
Diff
From bf2acf1bc8d0a4281451a2bf074bfa3b0b9956ec Mon Sep 17 00:00:00 2001
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From: mezz <tehgeek@gmail.com>
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Date: Wed, 9 Aug 2017 17:51:22 -0500
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Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b85c55168..90f946e57 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1572,7 +1572,11 @@ public abstract class World implements IBlockAccess {
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this.methodProfiler.c("blockEntities");
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timings.tileEntityTick.startTiming(); // Spigot
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if (!this.tileEntityListUnload.isEmpty()) {
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- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
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+ // Paper start - Use alternate implementation with faster contains
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+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
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+ toRemove.addAll(tileEntityListUnload);
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+ this.tileEntityListTick.removeAll(toRemove);
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+ // Paper end
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//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
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this.tileEntityListUnload.clear();
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}
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--
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2.18.0
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