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Improve performance for many plugins that call .getState() multiple times for things like signs that have to "build" sign data.
40 lines
1.2 KiB
Diff
40 lines
1.2 KiB
Diff
From c304cf83f25749747d81661cf1fc0e4bbd49919e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 14 Jan 2016 01:16:30 -0500
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Subject: [PATCH] Cache BlockState for Blocks
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Improve performance for many plugins that call .getState() multiple
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times for things like signs that have to "build" sign data.
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 03d8afb..adcdb20 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -26,6 +26,7 @@ import org.bukkit.util.BlockVector;
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public class CraftBlock implements Block {
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private final CraftChunk chunk;
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+ private BlockState state; // Paper
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private final int x;
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private final int y;
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private final int z;
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@@ -254,7 +255,15 @@ public class CraftBlock implements Block {
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}
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}
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+ // Paper start
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public BlockState getState() {
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+ if (this.state == null) {
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+ this.state = getState0();
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+ }
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+ return this.state;
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+ }
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+ private BlockState getState0() {
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+ // Paper end
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Material material = getType();
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switch (material) {
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--
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2.7.4
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