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This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
27 lines
1.2 KiB
Diff
27 lines
1.2 KiB
Diff
From ed3c41e1569e1bf2ccb034d9492a8e0675781bd1 Mon Sep 17 00:00:00 2001
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From: mezz <tehgeek@gmail.com>
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Date: Wed, 9 Aug 2017 17:51:22 -0500
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Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b0139fff6..00513d02c 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1572,7 +1572,11 @@ public abstract class World implements IBlockAccess {
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this.methodProfiler.c("blockEntities");
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timings.tileEntityTick.startTiming(); // Spigot
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if (!this.tileEntityListUnload.isEmpty()) {
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- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
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+ // Paper start - Use alternate implementation with faster contains
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+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
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+ toRemove.addAll(tileEntityListUnload);
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+ this.tileEntityListTick.removeAll(toRemove);
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+ // Paper end
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//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
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this.tileEntityListUnload.clear();
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}
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--
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2.15.1
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