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This allows you to create already filled textures on Skulls to avoid texture lookups which commonly cause rate limit issues with Mojang API
54 lines
1.9 KiB
Diff
54 lines
1.9 KiB
Diff
From 1da2d5ebec485e442b4faf5e78d1affcdb98d0d9 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 19 Jan 2018 00:36:25 -0500
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Subject: [PATCH] Add SkullMeta.setPlayerProfile API
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This allows you to create already filled textures on Skulls to avoid texture lookups
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which commonly cause rate limit issues with Mojang API
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index e2ea49cd9..4855307b9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -2,6 +2,8 @@ package org.bukkit.craftbukkit.inventory;
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import java.util.Map;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import net.minecraft.server.GameProfileSerializer;
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import net.minecraft.server.NBTBase;
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import net.minecraft.server.NBTTagCompound;
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@@ -19,6 +21,8 @@ import org.bukkit.inventory.meta.SkullMeta;
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import com.google.common.collect.ImmutableMap.Builder;
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import com.mojang.authlib.GameProfile;
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+import javax.annotation.Nullable;
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+
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@DelegateDeserialization(SerializableMeta.class)
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class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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@@ -119,6 +123,19 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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return hasOwner() ? profile.getName() : null;
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}
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+ // Paper start
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+ @Override
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+ public void setPlayerProfile(@Nullable PlayerProfile profile) {
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+ this.profile = (profile == null) ? null : CraftPlayerProfile.asAuthlibCopy(profile);
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+ }
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+
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+ @Nullable
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+ @Override
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+ public PlayerProfile getPlayerProfile() {
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+ return profile != null ? CraftPlayerProfile.asBukkitMirror(profile) : null;
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+ }
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+ // Paper end
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+
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@Override
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public OfflinePlayer getOwningPlayer() {
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if (hasOwner()) {
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--
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2.15.1
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