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Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
28 lines
1.0 KiB
Diff
28 lines
1.0 KiB
Diff
From bed24d4351ed1ee836202d48161943886c6028e0 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 3 Feb 2013 09:20:19 +1100
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Subject: [PATCH] Handle Null Tile Entities
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index a5843b0..e03712a 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1375,6 +1375,13 @@ public abstract class World implements IBlockAccess {
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while (iterator.hasNext()) {
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TileEntity tileentity = (TileEntity) iterator.next();
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+ // Spigot start
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+ if (tileentity == null) {
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+ getServer().getLogger().severe("Spigot has detected a null entity and has removed it, preventing a crash");
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+ iterator.remove();
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+ continue;
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+ }
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+ // Spigot end
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if (!tileentity.r() && tileentity.o() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
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try {
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--
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1.9.1
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