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96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
72 lines
2.0 KiB
Diff
72 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 Oct 2018 04:29:51 -0500
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Subject: [PATCH] Add more Zombie API
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diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java
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index 336b3efaf0a8ed5a238e8b941193d690e8b72d71..c1a5b625ea602d751a8026d989882c60e80756c9 100644
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--- a/src/main/java/org/bukkit/entity/Zombie.java
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+++ b/src/main/java/org/bukkit/entity/Zombie.java
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@@ -107,4 +107,60 @@ public interface Zombie extends Monster, Ageable {
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* @param flag Whether this zombie can break doors
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*/
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void setCanBreakDoors(boolean flag);
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+
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+ // Paper start
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+ /**
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+ * Check if zombie is drowning
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+ *
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+ * @return True if zombie conversion process has begun
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+ */
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+ boolean isDrowning();
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+
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+ /**
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+ * Make zombie start drowning
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+ *
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+ * @param drownedConversionTime Amount of time until zombie converts from drowning
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+ *
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+ * @deprecated See {@link #setConversionTime(int)}
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+ */
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+ @Deprecated
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+ void startDrowning(int drownedConversionTime);
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+
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+ /**
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+ * Stop a zombie from starting the drowning conversion process
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+ */
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+ void stopDrowning();
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+
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+ /**
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+ * Set if zombie has its arms raised
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+ *
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+ * @param raised True to raise arms
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+ * @deprecated use {{@link #setAggressive(boolean)}}
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+ */
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+ @Deprecated
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+ void setArmsRaised(boolean raised);
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+
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+ /**
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+ * Check if zombie has arms raised
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+ *
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+ * @return True if arms are raised
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+ * @deprecated use {@link #isAggressive()}
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+ */
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+ @Deprecated
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+ boolean isArmsRaised();
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+
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+ /**
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+ * Check if this zombie will burn in the sunlight
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+ *
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+ * @return True if zombie will burn in sunlight
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+ */
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+ boolean shouldBurnInDay();
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+
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+ /**
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+ * Set if this zombie should burn in the sunlight
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+ *
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+ * @param shouldBurnInDay True to burn in sunlight
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+ */
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+ void setShouldBurnInDay(boolean shouldBurnInDay);
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+ // Paper end
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}
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