Paper/patches/server/0420-Fix-Entity-Teleportation-and-cancel-velocity-if-tele.patch

84 lines
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ec5e4e6eb1de7e134e30247a0c43e73af7263e47..6d47fb4c90d506c72d111f66ee2c46ee74265a37 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -676,7 +676,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return;
}
- this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+ this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.lastGoodX = this.awaitingPositionFromClient.x;
this.lastGoodY = this.awaitingPositionFromClient.y;
this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -1583,7 +1583,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.awaitingTeleportTime = this.tickCount;
this.player.resetCurrentImpulseContext();
- this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.moveTo(d0, d1, d2, f, f1); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index e6422024dd4aa472156d9751dcdeb55b5e210f53..c8e4e37b706bd8cb9698ac2d13d0d8668e2d1d14 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -165,6 +165,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public boolean preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; keep initial motion on first setPositionRotation
static boolean isLevelAtLeast(CompoundTag tag, int level) {
return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
@@ -1809,6 +1810,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void moveTo(double x, double y, double z, float yaw, float pitch) {
+ // Paper start - Fix Entity Teleportation and cancel velocity if teleported
+ if (!preserveMotion) {
+ this.deltaMovement = Vec3.ZERO;
+ } else {
+ this.preserveMotion = false;
+ }
+ // Paper end - Fix Entity Teleportation and cancel velocity if teleported
this.setPosRaw(x, y, z);
this.setYRot(yaw);
this.setXRot(pitch);
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index b90127f9f805fdb5bb43a4b8ad2b10499b0b6b78..8efc06d29c62fa2be8515ed3359d52a6d4b807d2 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -164,6 +164,7 @@ public abstract class BaseSpawner {
return;
}
+ entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), randomsource.nextFloat() * 360.0F, 0.0F);
if (entity instanceof Mob) {
Mob entityinsentient = (Mob) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 40e4b8233e27b8ebd94a89bb43b5c14808edaa68..3da47cf8968c1917e2f216a410eece51a693dfb2 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -238,7 +238,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// entity.setLocation() throws no event, and so cannot be cancelled
- this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper moveTo, as per vanilla teleporting
// SPIGOT-619: Force sync head rotation also
this.entity.setYHeadRot(location.getYaw());