mirror of
https://github.com/PaperMC/Paper.git
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d8847bc1f3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent 949ff217 PR-930: Add methods to get/set evoker fang attack delay f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics d40e22da PR-712: Add API to get full result of crafting items CraftBukkit Changes: c8feb0629 PR-1291: Improve precondition message in Entity#playEffect 482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent cdf798800 PR-1290: Add methods to get/set evoker fang attack delay 2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics 6aa644ae9 PR-992: Add API to get full result of crafting items ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
168 lines
10 KiB
Diff
168 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 25 Apr 2020 06:46:35 -0400
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Subject: [PATCH] Fix numerous item duplication issues and teleport issues
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This notably fixes the newest "Donkey Dupe", but also fixes a lot
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of dupe bugs in general around nether portals and entity world transfer
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We also fix item duplication generically by anytime we clone an item
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to drop it on the ground, destroy the source item.
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This avoid an itemstack ever existing twice in the world state pre
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clean up stage.
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So even if something NEW comes up, it would be impossible to drop the
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same item twice because the source was destroyed.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 186e9541031eb2daaf479d7d14782e917b3e16e5..8ecb398ca26753e602c2862bf0c35b76f9a413c0 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2436,11 +2436,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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return null;
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}
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// CraftBukkit end
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- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
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+ ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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entityitem.setDefaultPickUpDelay();
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// CraftBukkit start
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@@ -3242,6 +3243,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@Nullable
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public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
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// CraftBukkit end
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+ // Paper start - fix bad state entities causing dupes
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+ if (!this.isAlive() || !this.valid) {
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+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
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+ return null;
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+ }
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+ // Paper end
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if (this.level() instanceof ServerLevel && !this.isRemoved()) {
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this.level().getProfiler().push("changeDimension");
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// CraftBukkit start
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@@ -3268,6 +3275,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// CraftBukkit end
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this.level().getProfiler().popPush("reloading");
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+ // Paper start - Change lead drop timing to prevent dupe
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+ if (this instanceof Mob) {
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+ ((Mob) this).dropLeash(true, true); // Paper drop lead
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+ }
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+ // Paper end
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Entity entity = this.getType().create(worldserver);
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if (entity != null) {
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@@ -3281,10 +3293,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// CraftBukkit start - Forward the CraftEntity to the new entity
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this.getBukkitEntity().setHandle(entity);
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entity.bukkitEntity = this.getBukkitEntity();
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-
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- if (this instanceof Mob) {
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- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
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- }
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// CraftBukkit end
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}
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@@ -3405,7 +3413,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public boolean canChangeDimensions() {
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- return !this.isPassenger() && !this.isVehicle();
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+ return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper
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}
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public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 5d4bf7390a4b368e9ef8f39da2aa4ff60329c161..109c381adefd61c69768ce1572873b2e629aff0e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1708,9 +1708,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Paper start
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org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
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if (deathEvent == null || !deathEvent.isCancelled()) {
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- if (this.deathScore >= 0 && entityliving != null) {
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- entityliving.awardKillScore(this, this.deathScore, damageSource);
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- }
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+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
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+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ // }
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// Paper start - clear equipment if event is not cancelled
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if (this instanceof Mob) {
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for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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@@ -1811,8 +1811,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.dropCustomDeathLoot(source, i, flag);
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this.clearEquipmentSlots = prev; // Paper
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}
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- // CraftBukkit start - Call death event
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- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
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+ final LivingEntity entityliving = this.getKillCredit();
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, source);
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+ }
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+ }); // Paper end
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this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 91b9ec5831f439426a853ba9ac7a3f225629b099..e4e734e0f4c43c1687c8e3a8bbe15441e0bd8e76 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -637,7 +637,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -645,7 +645,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 96e33c433605ae2e0473b36f03894e030e79cd0d..39d710d98ca5435e7645ab91c109090c42ffc52f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -896,6 +896,11 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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+ // Paper start
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+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
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+ }
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+ // Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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populateFields(victim, event); // Paper - make cancellable
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@@ -909,11 +914,13 @@ public class CraftEventFactory {
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playDeathSound(victim, event);
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// Paper end
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victim.expToDrop = event.getDroppedExp();
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+ lootCheck.run(); // Paper - advancement triggers before destroying items
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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