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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
49 lines
2.4 KiB
Diff
49 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 00:28:11 -0700
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Subject: [PATCH] add get-set drop chance to EntityEquipment
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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index cb704cef3845727c465fe3ea7210a11545da56c8..6827979a5b270ced53b46ecb9eff548727dadb81 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
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public void setBootsDropChance(float chance) {
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this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
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+ }
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+ // Paper end
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private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
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Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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index 23abd543cd8e3cbb49e4927aef59ed95d3465360..972fe4237461f07f78b60845b2ebfefb06698ded 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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@@ -353,4 +353,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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public void setBootsDropChance(float chance) {
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throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return 1;
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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+ }
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+ // Paper end
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}
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